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/game-sprint-plan

Invoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: "sprint plan", "task breakdown", "development planning", "scheduling", "sprint backlog". Do NOT invoke for scope

shell
$ npx -y skills add AlterLab-IEU/AlterLab_GameForge --skill game-sprint-plan --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/game-sprint-plan
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Invoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: "sprint plan", "task breakdown", "development planning", "scheduling", "sprint backlog". Do NOT invoke for scope
Ships withalterlab-gameforge

๐ŸŽฎ 34 production-grade Claude Code skills for indie game development โ€” studio agents, workflow skills, engine specialists, genre packs, and CI validation. From concept to launch.

Get the whole plugin, auto-invoked

Other skills on alterlab-gameforge.