/odin-inspector
Odin Inspector & Serializer — SerializedMonoBehaviour, validation attributes, custom drawers, editor windows. Enhances Unity inspector with powerful serialization and UI.
$ npx -y skills add XeldarAlz/everything-claude-unity --skill odin-inspector --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/odin-inspector
Context preview
The summary Claude sees to decide when to auto-load this skill.
Odin Inspector & Serializer — SerializedMonoBehaviour, validation attributes, custom drawers, editor windows. Enhances Unity inspector with powerful serialization and UI.
The ultimate Claude Code toolkit for Unity game development. A production-ready, plug-and-play system that gives Claude Code deep Unity expertise — from writing performant C# to building scenes, profiling performance, and triggering iOS/Android builds — all
Other skills on everything-claude-unity.
- /assembly-definitions
Assembly definition management — when to create asmdefs, reference rules, Editor/Runtime/Test separation, platform filters, compilation speed optimization.
Open skill - /commit-trailers
Structured commit trailers — adds Constraint, Rejected, Scope-risk, and Not-tested metadata to commit messages. Captures architectural decisions and known gaps in git history.
Open skill - /deep-interview
Ambiguity gating — detects vague feature requests and forces structured requirements gathering with scoring across scope, platform, performance, integration, and acceptance criteria. Prevents wasted cycles on underspecified tasks.
Open skill - /event-systems
Event system patterns — C# events, UnityEvent, SO event channels, static EventBus. When to use each, zero-allocation patterns, memory leak prevention.
Open skill - /hud-statusline
Configures Claude Code's statusline to display Unity workflow state — current phase, active agent, files modified, and session duration.
Open skill - /learner
Post-debugging knowledge extraction — captures non-obvious, codebase-specific learnings that pass quality gates. Invoke after resolving tricky bugs or discovering surprising behavior.
Open skill

