unity-audit
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Build UI screens — writes code + sets up visual hierarchy via MCP. Supports UGUI Canvas and UI Toolkit.
> /plugin marketplace add XeldarAlz/everything-claude-unityHow it fires
How this command gets triggered: by you, by Claude, or both.
/unity-uiContext preview
What this command does when you run it.
Build UI screens — writes code + sets up visual hierarchy via MCP. Supports UGUI Canvas and UI Toolkit.
name: unity-ui description: "Build UI screens — writes code + sets up visual hierarchy via MCP. Supports UGUI Canvas and UI Toolkit." user-invocable: true args: screen_description
Build a UI screen based on: **$ARGUMENTS**
Use the `unity-ui-builder` agent to:
1. **Choose UI system** — UGUI (Canvas) or UI Toolkit based on project context 2. **Plan the layout** — identify elements, hierarchy, interaction, styling 3. **Write scripts:**
4. **Build visual hierarchy** via MCP:
5. **Wire interactions** — button clicks, input fields, toggles 6. **Verify** via `read_console`
Report the screen structure, scripts created, and how to test.
The ultimate Claude Code toolkit for Unity game development. A production-ready, plug-and-play system that gives Claude Code deep Unity expertise — from writing performant C# to building scenes, profiling performance, and triggering iOS/Android builds — all
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Configures and triggers Unity builds via MCP — handles platform settings, scenes, player settings, and monitors build progress.
Diagnostic health check — verifies MCP connectivity, .claude/ integrity, Unity project structure, and hook registration.
Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene elements via MCP.
Diagnoses and fixes a Unity bug — reads console errors, checks common causes, applies targeted fix, verifies via MCP.
Scans a Unity project and generates a tailored CLAUDE.md with detected configuration, packages, render pipeline, and recommended skills.