unity-audit
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Full Unity-aware code review — checks serialization safety, performance, architecture, and Unity-specific pitfalls.
> /plugin marketplace add XeldarAlz/everything-claude-unityHow it fires
How this command gets triggered: by you, by Claude, or both.
/unity-reviewContext preview
What this command does when you run it.
Full Unity-aware code review — checks serialization safety, performance, architecture, and Unity-specific pitfalls.
name: unity-review description: "Full Unity-aware code review — checks serialization safety, performance, architecture, and Unity-specific pitfalls." user-invocable: true args: scope
Perform a comprehensive code review with Unity-specific checks.
If the user specified a scope: review **$ARGUMENTS** If no scope: review recently changed files (`git diff` or all `.cs` files in `Assets/Scripts/`).
Use the `unity-reviewer` agent to check:
Present findings grouped by severity with specific file:line references and suggested fixes. End with a summary: X critical, Y performance, Z suggestions.
The ultimate Claude Code toolkit for Unity game development. A production-ready, plug-and-play system that gives Claude Code deep Unity expertise — from writing performant C# to building scenes, profiling performance, and triggering iOS/Android builds — all
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Configures and triggers Unity builds via MCP — handles platform settings, scenes, player settings, and monitors build progress.
Diagnostic health check — verifies MCP connectivity, .claude/ integrity, Unity project structure, and hook registration.
Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene elements via MCP.
Diagnoses and fixes a Unity bug — reads console errors, checks common causes, applies targeted fix, verifies via MCP.
Scans a Unity project and generates a tailored CLAUDE.md with detected configuration, packages, render pipeline, and recommended skills.