unity-audit
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Deep profiling session — captures frames via MCP, analyzes CPU/GPU timing, memory snapshots, rendering stats, and provides optimization recommendations.
> /plugin marketplace add XeldarAlz/everything-claude-unityHow it fires
How this command gets triggered: by you, by Claude, or both.
/unity-profileContext preview
What this command does when you run it.
Deep profiling session — captures frames via MCP, analyzes CPU/GPU timing, memory snapshots, rendering stats, and provides optimization recommendations.
name: unity-profile description: "Deep profiling session — captures frames via MCP, analyzes CPU/GPU timing, memory snapshots, rendering stats, and provides optimization recommendations." user-invocable: true args: focus
Run a deep profiling session. Focus: **$ARGUMENTS**
Use the `unity-optimizer` agent to:
manage_profiler action:"start_session" → begin recording manage_profiler action:"get_frame_timing" → CPU and GPU frame times manage_profiler action:"get_counters" → specific perf counters manage_profiler action:"memory_snapshot" → detailed memory breakdown manage_graphics action:"get_rendering_stats" → draw calls, batches, triangles, set passes manage_physics action:"get_stats" → physics step time, contacts, bodies
Present a profile report:
**Frame Timing:**
**Rendering:**
**Memory:**
**Physics:**
Provide specific, actionable optimization recommendations ranked by impact: 1. Highest impact fix 2. Second highest 3. ...
Each recommendation includes: what to change, why, expected improvement.
The ultimate Claude Code toolkit for Unity game development. A production-ready, plug-and-play system that gives Claude Code deep Unity expertise — from writing performant C# to building scenes, profiling performance, and triggering iOS/Android builds — all
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Configures and triggers Unity builds via MCP — handles platform settings, scenes, player settings, and monitors build progress.
Diagnostic health check — verifies MCP connectivity, .claude/ integrity, Unity project structure, and hook registration.
Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene elements via MCP.
Diagnoses and fixes a Unity bug — reads console errors, checks common causes, applies targeted fix, verifies via MCP.
Scans a Unity project and generates a tailored CLAUDE.md with detected configuration, packages, render pipeline, and recommended skills.