unity-audit
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Set up multiplayer networking — writes network scripts, configures NetworkManager via MCP. Supports Netcode, Mirror, Photon, Fish-Net.
> /plugin marketplace add XeldarAlz/everything-claude-unityHow it fires
How this command gets triggered: by you, by Claude, or both.
/unity-networkContext preview
What this command does when you run it.
Set up multiplayer networking — writes network scripts, configures NetworkManager via MCP. Supports Netcode, Mirror, Photon, Fish-Net.
name: unity-network description: "Set up multiplayer networking — writes network scripts, configures NetworkManager via MCP. Supports Netcode, Mirror, Photon, Fish-Net." user-invocable: true args: framework_and_feature
Implement networking based on: **$ARGUMENTS**
Use the `unity-network-dev` agent to:
1. **Detect framework** — check `Packages/manifest.json` for Netcode/Mirror/Photon/Fish-Net 2. **Plan the feature** — identify what needs to sync (transform, state, RPCs) 3. **Write networking scripts:**
4. **Set up scene** via MCP:
5. **Verify** via `read_console`
The ultimate Claude Code toolkit for Unity game development. A production-ready, plug-and-play system that gives Claude Code deep Unity expertise — from writing performant C# to building scenes, profiling performance, and triggering iOS/Android builds — all
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Configures and triggers Unity builds via MCP — handles platform settings, scenes, player settings, and monitors build progress.
Diagnostic health check — verifies MCP connectivity, .claude/ integrity, Unity project structure, and hook registration.
Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene elements via MCP.
Diagnoses and fixes a Unity bug — reads console errors, checks common causes, applies targeted fix, verifies via MCP.
Scans a Unity project and generates a tailored CLAUDE.md with detected configuration, packages, render pipeline, and recommended skills.