unity-audit
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Plan and execute Unity version or render pipeline migration — identifies deprecated APIs, package compatibility, and executes migration steps.
> /plugin marketplace add XeldarAlz/everything-claude-unityHow it fires
How this command gets triggered: by you, by Claude, or both.
/unity-migrateContext preview
What this command does when you run it.
Plan and execute Unity version or render pipeline migration — identifies deprecated APIs, package compatibility, and executes migration steps.
name: unity-migrate description: "Plan and execute Unity version or render pipeline migration — identifies deprecated APIs, package compatibility, and executes migration steps." user-invocable: true args: migration_target
Plan and execute a migration to: **$ARGUMENTS**
Use the `unity-migrator` agent to:
project_info resource → current Unity version, platform, packages manage_packages action:"list" → all installed packages with versions
Scan codebase for:
Present a step-by-step plan: 1. **Backup** — create git branch 2. **Package updates** — which packages need version bumps 3. **API changes** — specific code changes needed (old → new) 4. **Shader changes** — if render pipeline migration 5. **Material conversion** — if render pipeline migration 6. **Testing** — what to test after migration
For each step: 1. Make the change 2. Check console via `read_console` 3. Fix any errors before proceeding 4. Report progress
The ultimate Claude Code toolkit for Unity game development. A production-ready, plug-and-play system that gives Claude Code deep Unity expertise — from writing performant C# to building scenes, profiling performance, and triggering iOS/Android builds — all
Full project health check — meta file integrity, missing references, assembly definition graph, code quality scan, scene hierarchy audit.
Configures and triggers Unity builds via MCP — handles platform settings, scenes, player settings, and monitors build progress.
Diagnostic health check — verifies MCP connectivity, .claude/ integrity, Unity project structure, and hook registration.
Plans and implements a Unity feature — identifies subsystems, loads skills, writes code, sets up scene elements via MCP.
Diagnoses and fixes a Unity bug — reads console errors, checks common causes, applies targeted fix, verifies via MCP.
Scans a Unity project and generates a tailored CLAUDE.md with detected configuration, packages, render pipeline, and recommended skills.