unity-scout
Fast codebase exploration — scans project structure, finds relevant files, maps dependencies. Haiku-powered for speed and low cost.
$ npx -y skills add XeldarAlz/everything-claude-unity --agent claude-codeShips with everything-claude-unity. Installing the plugin gets this agent.
How it fires
How this agent gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
Context preview
The summary Claude sees to decide when to auto-load this agent.
Fast codebase exploration — scans project structure, finds relevant files, maps dependencies. Haiku-powered for speed and low cost.
The ultimate Claude Code toolkit for Unity game development. A production-ready, plug-and-play system that gives Claude Code deep Unity expertise — from writing performant C# to building scenes, profiling performance, and triggering iOS/Android builds — all
Other agents on everything-claude-unity.
- unity-build-runner
Configures and triggers Unity builds via MCP. Handles platform switching, player settings, build profiles, Addressables builds, and monitors build progress via console output.
Open agent - unity-coder-lite
Lightweight feature implementation — for simple additions like new fields, methods, or straightforward components. Uses sonnet for faster, cheaper execution.
Open agent - unity-coder
Implements Unity features — gameplay systems, components, managers. Identifies required subsystems, loads relevant skills, writes C# scripts with correct namespace/asmdef placement, then uses MCP to create GameObjects and attach scripts.
Open agent - unity-critic
Challenges implementation plans before execution — identifies risks, missed edge cases, over-engineering, and Unity-specific gotchas. Used by /unity-workflow Plan phase.
Open agent - unity-fixer-lite
Quick bug fixes — for simple issues like missing references, typos, import errors, or obvious one-line fixes. Uses sonnet for faster execution.
Open agent - unity-fixer
Diagnoses and fixes Unity bugs. Reads console errors via MCP, checks common Unity-specific causes (missing refs, execution order, coroutine lifecycle, destroyed object access), uses unity_reflect for live API inspection.
Open agent

