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Refactoring pass — extracts repeated Tailwind class combos and markup into components, and lifts magic values into design tokens. Use when the codebase has obvious duplication, hardcoded hex values or pixel sizes, or when the user says \"clean this up\" / \"extract components\"

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ui-craft
45930 skills2 agents25 commands1 hook
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Claude Code

$ npx -y skills add educlopez/ui-craft --skill extract --agent claude-code

SKILL.md

extract.SKILL.md
name: extract
description: "Refactoring pass — extracts repeated Tailwind class combos and markup into components, and lifts magic values into design tokens. Use when the codebase has obvious duplication, hardcoded hex values or pixel sizes, or when the user says \"clean this up\" / \"extract components\" / \"tokenize styles\". Invoke when the user asks for extract on their UI, or mentions 'extract' alongside design / UI / frontend work."

<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->

**Context:** this sub-skill is one lens of the broader `ui-craft` skill. If the `ui-craft` skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Extract reusable pieces from `$ARGUMENTS`. Load the `ui-craft` skill.

**Step 1 — Scan the target for extraction candidates:**

  • **Repeated Tailwind class combos** — any class string that appears ≥3 times becomes a component (or a `cva`/`tv` variant if the project uses one — check first).
  • **Magic values** — hex colors, pixel sizes, shadow definitions, font sizes, z-index values appearing in literal form. Lift into CSS variables or `theme.extend`.
  • **Repeated markup** — blocks that differ only by text/props collapse into a single component with props.

**Step 2 — Match the project's conventions, don't impose new ones:**

  • **Naming** — look at neighboring components. PascalCase file? kebab-case file? Named export vs default export? Match exactly.
  • **Location** — check `components/ui/`, `ui/`, `primitives/`, `src/components/` before creating a new directory. Reuse.
  • **Tokens** — respect existing CSS variable naming (`--color-*`, `--space-*`, `--font-*`, `--radius-*`). Don't introduce a parallel system.

**Step 3 — Anti-Slop Test on every new component** (from SKILL.md):

  • Component name must be domain-specific, not generic. `MetricCard` / `PricingTier` / `InviteRow` beats `Card` / `Box` / `Item`.
  • If the component is generic ("a card with a title and description"), ask yourself whether it should instead be an inline composition — premature abstraction is worse than repetition.

**Step 4 — Update every call-site.** No half-migrations.

**Knob-agnostic** — DRY is not tunable.

**References to read**: `references/layout.md` (composition patterns), `references/typography.md` and `references/color.md` (token naming), plus the project's existing component library (scan before writing).

**Output**: 1. The new component file(s) + any token additions. 2. A table showing every call-site update:

| File | Before | After | | --- | --- | --- |

3. A one-line delta: "Extracted N components, M tokens. Call-sites updated: X."

**Next step:** `/tokens` — lift the values you just centralized into the token spine (rung 2).

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@educlopez
Ships withui-craft

Ship designer-grade UI by default. A design engineering system for AI coding agents — install it as a skill or as the ui-craft CLI, and your agent starts designing like it has taste. Ask for a dashboard, get one you'd put in production.

45930 skills2 agents1 MCP
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Questions about extract.

Which coding agents can use extract?
extract installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.