friction-log
File contributor or agent papercuts as GitHub issues labeled friction, or investigate those issues as the daily friction-log…
Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says \"make it feel special\" / \"add some
Claude Code
$ npx -y skills add educlopez/ui-craft --skill delight --agent claude-code
Codex
$ npx skills add educlopez/ui-craft --skill delight -a codex -y
Cursor
$ npx skills add educlopez/ui-craft --skill delight -a cursor -y
Gemini CLI
$ npx skills add educlopez/ui-craft --skill delight -a gemini-cli -y
GitHub Copilot
$ npx skills add educlopez/ui-craft --skill delight -a github-copilot -y
OpenCode
$ npx skills add educlopez/ui-craft --skill delight -a opencode -y
Windsurf
$ npx skills add educlopez/ui-craft --skill delight -a windsurf -y
name: delight description: "Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says \"make it feel special\" / \"add some personality\". Invoke when the user asks for delight on their UI, or mentions 'delight' alongside design / UI / frontend work."
<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->
**Context:** this sub-skill is one lens of the broader `ui-craft` skill. If the `ui-craft` skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Add delight to the UI at `$ARGUMENTS`. Load the `ui-craft` skill.
**Delight is specificity, not decoration.** The goal is one or two moments a user would screenshot — not confetti, not bounce, not emoji.
**Candidates, ordered by safety (start at the top):**
1. **Copy specificity** — confirmation toasts name the thing ("3 members invited — Alex, Sam, Jordan", not "Invites sent"). Empty states with wit but no cringe ("Nothing here yet — add your first project" > "Oops! Looks like it's empty 😅"). 2. **Hover choreography** — multi-property hover (transform + color + shadow) that moves together on one shared duration/easing. One card, not every card. 3. **State transitions** — optimistic UI + tiny success micro-animation (checkmark stroke draw, count-up on a number, subtle scale-and-settle on the updated row). 4. **One signature detail** — custom list markers tied to the domain, asymmetric column offset on a single section, scroll-linked progress that tracks something real (reading progress, form completion).
**Never add:**
**Knob gating (MOTION_INTENSITY):**
**References to read**: `references/motion.md` (Decision Ladder + interaction rules), `references/copy.md` (microcopy voice), `../examples/animation-storyboard.md` (if multi-stage).
**Output**: edit code directly. Print the Review Format table. Flag every candidate you chose not to add and why.
**Next step:** `/finalize` — delight is the last additive pass; gate it before shipping (rung 3).
Ship designer-grade UI by default. A design engineering system for AI coding agents — install it as a skill or as the ui-craft CLI, and your agent starts designing like it has taste. Ask for a dashboard, get one you'd put in production.
File contributor or agent papercuts as GitHub issues labeled friction, or investigate those issues as the daily friction-log…
Dense dashboard / admin / Bloomberg / Retool / data-heavy internal tools. Locked knobs: CRAFT=7, MOTION=3, DENSITY=9. IBM Plex +…
Editorial / magazine / long-form / Medium / Substack / content-heavy UIs. Locked knobs: CRAFT=9, MOTION=4, DENSITY=3. Serif…
Minimal / clean / Linear / Notion / Vercel / whitespace-heavy UIs. Locked knobs: CRAFT=8, MOTION=3, DENSITY=2. Monochrome + one…
Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery…
Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch…
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Ask which skill or flow fits your situation. A router over the skills in this repo.