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Command

/tokens

Audit or establish the project's 3-layer token spine.

From plugin
ui-craft
32625 skills2 agents25 commands1 MCP
Install
> /plugin marketplace add educlopez/ui-craft
> /plugin install ui-craft@ui-craft

How it fires

How this command gets triggered: by you, by Claude, or both.

  • Fires itselfClaude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/tokens

Context preview

What this command does when you run it.

Audit or establish the project's 3-layer token spine.

Command definition

tokens.md
description: Audit or establish the project's 3-layer token spine.
argument-hint: "[optional: 'audit', 'establish', or specific category — color | spacing | type | radii | shadows | motion | z-index]"

Read `references/tokens.md` before proceeding. The 3-layer contract (primitive → semantic → component) and the intentional-dark test are defined there.

---

Step 1: Detect existing tokens

Scan for token definitions in the project:

  • CSS variables in `:root`, `[data-theme]`, `[data-mode]`, or theme wrapper selectors
  • Tailwind config (`tailwind.config.js/ts`) under `theme.extend` or `theme`
  • CSS-in-JS theme objects (`theme.ts`, `*.styles.ts`, `styled.d.ts`, `ThemeProvider`)
  • `design-tokens.json` or `tokens.json` (Style Dictionary / Theo)
  • `globals.css`, `variables.css`, `tokens.css`

Build an inventory: which of the 7 categories exist (color / spacing / type / radii / shadows / motion / z-index), which layers are present (primitive / semantic / component), and whether both light and dark are defined.

---

Step 2: Route based on `$ARGUMENTS` and inventory

  • **"audit"** → run audit only (Step 3). No proposals.
  • **"establish"** → skip audit, go to Step 4.
  • **"color" / "spacing" / "type" / "radii" / "shadows" / "motion" / "z-index"** → focus the audit and any proposal on that one category.
  • **empty** → if tokens exist: audit. If nothing found: establish.

---

Step 3: Audit (tokens exist)

Evaluate against the contract in `references/tokens.md`. Output a severity-ranked gap list — don't propose code yet.

Check:

1. **3-layer coverage** — are primitive, semantic, and component layers all present? Missing semantics is the most common gap: primitives exist but nothing switches for dark mode and no surface stack is defined. 2. **7-category coverage** — any of (color / spacing / type / radii / shadows / motion / z-index) missing? Flag each absent category. 3. **Intentional dark mode** — run the intentional-dark test: does dark mode do more than invert `--text-primary`? Is `--surface-canvas` a tinted near-black (not `#000`)? Is accent chroma reduced 10-15%? Are shadows replaced with border rings? 4. **Naming discipline** — are primitives named for values (`--gray-500`) not roles (`--button-bg`)? Are semantics named for roles (`--text-primary`) not values (`--gray-900-text`)? 5. **No arbitrary values** — inline colors, spacing, or z-index values that bypass the token system.

Output format:

| Severity | Category | Finding | |---|---|---| | Critical | Dark mode | `--surface-canvas` is `#000` — runs the intentional-dark test | | High | Semantics | No surface stack — components use raw primitives | | Medium | Shadows | Single-layer shadows — ambient layer missing | | Low | Z-index | Arbitrary values (`z-index: 999`) in 3 components |

Show what's missing. Do not propose code during audit unless the user asks.

Step 3b — Converge mode (explicit opt-in)

Load `skills/ui-craft/references/loops.md` preset `token-consistency` (budget = the default loop budget defined in loops.md). Emit the pre-flight cost notice. After fixing the top off-system value (raw hex color, arbitrary radius, or magic spacing), re-scan until zero off-system values or budget exhausted.

---

Step 4: Establish (no tokens found)

Propose a minimal spine inline. Cover all 7 categories. Always include both light and dark blocks — both intentional.

**Minimal spine order:** 1. Primitives — neutral ramp (gray-50 to gray-950), one accent ramp, semantic color bases, spacing scale, type scale, radii, shadows, motion, z-index. 2. Semantics — surface stack (5 levels), text roles, border roles, accent roles, status roles (success / warning / error / info). 3. Component tokens — defer unless a specific component is already being built.

Use OKLCH for color unless the project uses sRGB across the board — in that case flag the gap, propose OKLCH, but don't auto-convert.

**Before writing to a file, ask which file to write to.** Detect from project structure and suggest one:

  • Tailwind project → `globals.css` (CSS variables inside `:root`)
  • CSS-in-JS → `theme.ts` (exported theme object)
  • Vanilla CSS → `tokens.css` (standalone variables file)
  • Cross-platform / multi-consumer → `design-tokens.json` (Style Dictionary format)

Confirm with the user before writing.

---

Step 5: Never overwrite

If the project has an existing token file, propose additions as patches — show what would change in a diff block:

  :root {
+   /* ── Semantic surface stack (new) ── */
+   --surface-canvas:  var(--gray-50);
+   --surface-raised:  var(--gray-100);
+   --surface-overlay: #fff;
+   --surface-sunken:  var(--gray-200);
+   --surface-inverse: var(--gray-900);
  }

Let the user apply. Don't write directly unless they approve.

---

Constraints

  • Don't impose Tailwind on a vanilla CSS project. Match the project's existing syntax.
  • Don't impose OKLCH if the project uses sRGB consistently — flag it, suggest migration, don't force it.
  • Respect existing naming conventions — if the project uses `--color-primary` over `--accent-500`, extend that pattern rather than introducing a parallel naming scheme.

**Next step:** `/craft` — build on the spine you just established (rung 1).

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