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Command

/quieter

Tone down visual noise — lowers variance and motion, simplifies layout and color weight, keeps hierarchy clear. Use when the UI feels loud, busy, or over-designed, or when the user says "quieter", "more restrained", "simpler", or "tone it down".

From plugin
ui-craft
33425 skills2 agents25 commands1 MCP
Install
> /plugin marketplace add educlopez/ui-craft
> /plugin install ui-craft@ui-craft

How it fires

How this command gets triggered: by you, by Claude, or both.

  • Fires itselfClaude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/quieter

Context preview

What this command does when you run it.

Tone down visual noise — lowers variance and motion, simplifies layout and color weight, keeps hierarchy clear. Use when the UI feels loud, busy, or over-designed, or when the user says "quieter", "more restrained", "simpler", or "tone it down".

Command definition

quieter.md
description: Tone down visual noise — lowers variance and motion, simplifies layout and color weight, keeps hierarchy clear. Use when the UI feels loud, busy, or over-designed, or when the user says "quieter", "more restrained", "simpler", or "tone it down".
argument-hint: "[file or component path]"

Make the UI at `$ARGUMENTS` quieter. Load the `ui-craft` skill and read `references/craft-intent.md`.

**Reduce amplitude without gutting hierarchy.** Calm ≠ boring.

**Apply in order (edit code directly):**

1. **Declare an updated Craft Read** — one line: what softened. 2. **Lower DESIGN_VARIANCE** by −1–2 (floor 2). Simplify asymmetric breaks; return to clearer grid rhythm where layout was experimental. 3. **Lower MOTION_INTENSITY** by −1–2 (floor 2). Remove scroll reveals and stagger; keep hover/focus only. 4. **Visual weight** — compress display sizes one step (e.g. 56→48px); reduce shadow depth to hairline or ambient-only; fewer bordered containers. 5. **Color** — pull accent placements toward the 3 minimum; neutralize decorative tints; no new hues. 6. **Cut decorative motion** — idle animations, parallax, floating elements with no job.

**Preserve:** primary hierarchy, one CTA level, accessibility, states, signature detail only if it carries meaning (else simplify it).

**Overlap:** for structural cuts (sections, copy), also apply `/distill` logic. For color strategy, see `/colorize`.

**Output:** edit code. Print Review Format table. End with the updated Craft Read line.

**Next step:** `/critique` — confirm restraint did not flatten the hierarchy (rung 1).

Read more
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Other commands on ui-craft.