adapt
Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when…
Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says "make it feel special" / "add some
> /plugin marketplace add educlopez/ui-craft > /plugin install ui-craft@ui-craft
How it fires
How this command gets triggered: by you, by Claude, or both.
/delightContext preview
What this command does when you run it.
Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says "make it feel special" / "add some
description: Delight pass — adds one or two memorable micro-interactions (copy specificity, hover choreography, state transitions, one signature detail) without decoration or confetti. Use when the UI works but feels generic, or when the user says "make it feel special" / "add some personality". argument-hint: "[file or component path]"
Add delight to the UI at `$ARGUMENTS`. Load the `ui-craft` skill.
**Delight is specificity, not decoration.** The goal is one or two moments a user would screenshot — not confetti, not bounce, not emoji.
**Candidates, ordered by safety (start at the top):**
1. **Copy specificity** — confirmation toasts name the thing ("3 members invited — Alex, Sam, Jordan", not "Invites sent"). Empty states with wit but no cringe ("Nothing here yet — add your first project" > "Oops! Looks like it's empty 😅"). 2. **Hover choreography** — multi-property hover (transform + color + shadow) that moves together on one shared duration/easing. One card, not every card. 3. **State transitions** — optimistic UI + tiny success micro-animation (checkmark stroke draw, count-up on a number, subtle scale-and-settle on the updated row). 4. **One signature detail** — custom list markers tied to the domain, asymmetric column offset on a single section, scroll-linked progress that tracks something real (reading progress, form completion).
**Never add:**
**Knob gating (MOTION_INTENSITY):**
**References to read**: `references/motion.md` (Decision Ladder + interaction rules), `references/copy.md` (microcopy voice), `../examples/animation-storyboard.md` (if multi-stage).
**Output**: edit code directly. Print the Review Format table. Flag every candidate you chose not to add and why.
**Next step:** `/finalize` — delight is the last additive pass; gate it before shipping (rung 3).
Ship designer-grade UI by default. A design engineering system for AI coding agents — install it as a skill or as the ui-craft CLI, and your agent starts designing like it has taste. Ask for a dashboard, get one you'd put in production.
Repo: educlopez/ui-craft
Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when…
Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user…
Technical UI audit — a11y, performance, responsive. Produces a prioritized findings table.
Amplify personality — raises layout variance and motion, strengthens typography and one signature detail, without slop. Use when the UI works but feels safe,…
Write or update the project's durable design brief at .ui-craft/brief.md.
UX copy review across buttons, errors, empty states, and form hints — critiques by default, applies only on request. Use when copy feels vague, generic, or…