addressables-design
Source-anchored design rules for Unity Addressables 1.22.3/2.9.1
Advise on assigning Unity script roles
Claude Code
$ npx -y skills add Besty0728/Unity-Skills --skill script-roles --agent claude-code
Codex
$ npx skills add Besty0728/Unity-Skills --skill script-roles -a codex -y
Cursor
$ npx skills add Besty0728/Unity-Skills --skill script-roles -a cursor -y
Gemini CLI
$ npx skills add Besty0728/Unity-Skills --skill script-roles -a gemini-cli -y
GitHub Copilot
$ npx skills add Besty0728/Unity-Skills --skill script-roles -a github-copilot -y
OpenCode
$ npx skills add Besty0728/Unity-Skills --skill script-roles -a opencode -y
Windsurf
$ npx skills add Besty0728/Unity-Skills --skill script-roles -a windsurf -y
name: unity-script-roles description: Advise on assigning Unity script roles
Documentation only: no REST skills. Use before creating a batch of gameplay scripts, so AI does not generate everything as `MonoBehaviour`.
REST API-based AI-driven Unity Editor Automation Engine Let AI control Unity scenes directly through Skills 🎉 We are now indexed by DeepWiki! Got questions? Check out the AI-generated docs → The current official maintenance baseline is Unity 2022.3+.
Source-anchored design rules for Unity Addressables 1.22.3/2.9.1
Manage Addressables groups, entries, profiles and content builds (com.unity.addressables, reflection-based)
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Ask which skill or flow fits your situation. A router over the skills in this repo.