/scene-contracts
Advise on Unity scene composition contracts. 为 Unity 场景装配契约提供建议。
$ npx -y skills add Besty0728/Unity-Skills --skill scene-contracts --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/scene-contracts
Context preview
The summary Claude sees to decide when to auto-load this skill.
Advise on Unity scene composition contracts. 为 Unity 场景装配契约提供建议。
SKILL.md
scene-contracts.SKILL.mdname: unity-scene-contracts description: Advise on Unity scene composition contracts. 为 Unity 场景装配契约提供建议。
Triggers
- Defining required scene objects
- Planning bootstrap/wiring
- Documenting scene dependencies
- 界定场景必备对象、规划启动/装配、记录场景依赖
Unity Scene Contracts
Use this skill when scene setup needs to be explicit instead of relying on hidden runtime lookups.
Define
- Required root objects
- Required components on each root
- Which references are assigned in Inspector
- Which objects act as bootstrap/installers
- Which objects are runtime-spawned
- Which assumptions should be validated early
Output Format
- Scene object contract
- Bootstrap sequence
- Inspector wiring rules
- Validation rules
- Hidden dependency risks
Guardrails
> **Mode**: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).
- Prefer explicit scene wiring over chains of runtime `Find`.
- Keep bootstrap objects small and focused.
REST API-based AI-driven Unity Editor Automation Engine Let AI control Unity scenes directly through Skills 🎉 We are now indexed by DeepWiki! Got questions? Check out the AI-generated docs → The current official maintenance baseline is Unity 2022.3+.
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