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Skill

/project-scout

Advise on reconnoitering an existing Unity project. 为侦查现有 Unity 项目提供建议。

From plugin
unity-skills
1.6k74 skills5 commands
Install
$ npx -y skills add Besty0728/Unity-Skills --skill project-scout --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/project-scout

Context preview

The summary Claude sees to decide when to auto-load this skill.

Advise on reconnoitering an existing Unity project. 为侦查现有 Unity 项目提供建议。

SKILL.md

project-scout.SKILL.md
name: unity-project-scout
description: Advise on reconnoitering an existing Unity project. 为侦查现有 Unity 项目提供建议。

Triggers

  • First approaching an unfamiliar project
  • Before proposing structural changes
  • Auditing existing setup
  • 初次接触陌生项目、在提结构性改动前、盘点现有配置

Unity Project Scout

Use this before recommending architecture changes in an existing project.

Inspect First

Collect only the information needed to avoid clashing with the current project:

  • Unity version and render pipeline
  • Installed packages and notable dependencies
  • `asmdef` layout, if any
  • Folder structure under `Assets/`
  • Whether the project already uses:
  • `ScriptableObject` config
  • service/singleton patterns
  • event-driven flows
  • custom inspectors/property drawers
  • tests
  • Existing naming and code organization style

Suggested Tools / Inputs

  • Unity project info and project settings
  • Script/file search for patterns
  • Local inspection of `Packages/manifest.json`, `Assets/`, and `*.asmdef`

Output Format

  • Technical baseline
  • Existing architectural signals
  • Existing conventions worth preserving
  • Existing risks or inconsistencies
  • Constraints for future suggestions
  • Unknowns that still need confirmation

Guardrails

> **Mode**: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

  • Do not propose a clean-slate architecture if the project already has a consistent pattern.
  • Do not recommend new dependencies until the current stack is clear.
Read more
Ships withunity-skills

REST API-based AI-driven Unity Editor Automation Engine Let AI control Unity scenes directly through Skills 🎉 We are now indexed by DeepWiki! Got questions? Check out the AI-generated docs → The current official maintenance baseline is Unity 2022.3+.

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