addressables-design
Source-anchored design rules for Unity Addressables 1.22.3/2.9.1
Inspect PrimeTween Free and generate runtime tween scripts
Claude Code
$ npx -y skills add Besty0728/Unity-Skills --skill primetween --agent claude-code
Codex
$ npx skills add Besty0728/Unity-Skills --skill primetween -a codex -y
Cursor
$ npx skills add Besty0728/Unity-Skills --skill primetween -a cursor -y
Gemini CLI
$ npx skills add Besty0728/Unity-Skills --skill primetween -a gemini-cli -y
GitHub Copilot
$ npx skills add Besty0728/Unity-Skills --skill primetween -a github-copilot -y
OpenCode
$ npx skills add Besty0728/Unity-Skills --skill primetween -a opencode -y
Windsurf
$ npx skills add Besty0728/Unity-Skills --skill primetween -a windsurf -y
name: unity-primetween description: Inspect PrimeTween Free and generate runtime tween scripts
PrimeTween Free support follows its own API rather than DOTween's: it discovers static factories, reads process-wide configuration, and generates runtime scripts that own and stop their `Tween` or `Sequence` handles. It does not write a DOTween-style settings asset or create PrimeTween Pro components. Parameters come from the schema (`GET /skills/schema?category=PrimeTween&wire=v2`); execution and dryRun rules: root [SKILL.md](../../SKILL.md).
Report whether PrimeTween is installed, its package version, assembly and visible core types. **Parameters:** None.
Read the global runtime values exposed by `PrimeTweenConfig`. **Parameters:** None.
List the public static methods of one PrimeTween API type. **Parameters:** `typeName="Tween"` (one of Tween, Sequence, Shake, PrimeTweenConfig), `methodPrefix?`, `limit=100`.
Create a Transform-focused PrimeTween MonoBehaviour that owns its `Tween` and stops it on disable. **Parameters:** `className`, `folder="Assets/Scripts/PrimeTween"`, `namespaceName?`, `tweenKind="LocalPosition"`, `duration=1`, `ease="OutQuad"`, `cycles=1`, `cycleMode="Restart"`, `autoPlay=true`.
Create a PrimeTween MonoBehaviour that chains and groups supported Transform tweens with `Sequence`. **Parameters:** `className`, `folder="Assets/Scripts/PrimeTween"`, `namespaceName?`, `tweenKind="Scale"`, `duration=0.2`, `ease="OutBack"`, `cycles=1`, `sequenceCycleMode="Restart"`, `autoPlay=true`, `stepsJson?`.
`stepsJson` is a JSON array of `{ "op": "Chain" | "Group", "tweenKind": "Scale", "duration": 0.2 }`.
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Source-anchored design rules for Unity Addressables 1.22.3/2.9.1
Manage Addressables groups, entries, profiles and content builds (com.unity.addressables, reflection-based)
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Ask which skill or flow fits your situation. A router over the skills in this repo.