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/primetween

Inspect PrimeTween Free and generate runtime tween scripts

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unity-skills
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Claude Code

$ npx -y skills add Besty0728/Unity-Skills --skill primetween --agent claude-code

SKILL.md

primetween.SKILL.md
name: unity-primetween
description: Inspect PrimeTween Free and generate runtime tween scripts

Unity PrimeTween Skills

PrimeTween Free support follows its own API rather than DOTween's: it discovers static factories, reads process-wide configuration, and generates runtime scripts that own and stop their `Tween` or `Sequence` handles. It does not write a DOTween-style settings asset or create PrimeTween Pro components. Parameters come from the schema (`GET /skills/schema?category=PrimeTween&wire=v2`); execution and dryRun rules: root [SKILL.md](../../SKILL.md).

When to use

  • Checking a PrimeTween installation
  • Exploring which PrimeTween APIs are available
  • Generating Transform or Sequence animation scripts

Rules

  • PrimeTween must be installed as `com.kyrylokuzyk.primetween`.
  • Query skills (`primetween_get_status`, `primetween_get_config`, `primetween_list_factories`) run in every mode.
  • `primetween_generate_tween_script` and `primetween_generate_sequence_script` write a `.cs` file, which triggers compilation and a Domain Reload. They are high risk: refused under Approval and Auto, and they run only in Bypass or when allowlisted. Do not attempt the grant flow.
  • Generated scripts support Transform `Position`, `LocalPosition`, `EulerAngles`, `LocalEulerAngles` and `Scale`. Run `primetween_list_factories` before requesting any other API.
  • Generated scripts stop their owned handle on disable. PrimeTween handles are not reusable; there is no DOTween `SetLink` equivalent.
  • `PrimeTweenConfig` is runtime state, not a serialized project asset.

Skills

`primetween_get_status`

Report whether PrimeTween is installed, its package version, assembly and visible core types. **Parameters:** None.

`primetween_get_config`

Read the global runtime values exposed by `PrimeTweenConfig`. **Parameters:** None.

`primetween_list_factories`

List the public static methods of one PrimeTween API type. **Parameters:** `typeName="Tween"` (one of Tween, Sequence, Shake, PrimeTweenConfig), `methodPrefix?`, `limit=100`.

`primetween_generate_tween_script`

Create a Transform-focused PrimeTween MonoBehaviour that owns its `Tween` and stops it on disable. **Parameters:** `className`, `folder="Assets/Scripts/PrimeTween"`, `namespaceName?`, `tweenKind="LocalPosition"`, `duration=1`, `ease="OutQuad"`, `cycles=1`, `cycleMode="Restart"`, `autoPlay=true`.

`primetween_generate_sequence_script`

Create a PrimeTween MonoBehaviour that chains and groups supported Transform tweens with `Sequence`. **Parameters:** `className`, `folder="Assets/Scripts/PrimeTween"`, `namespaceName?`, `tweenKind="Scale"`, `duration=0.2`, `ease="OutBack"`, `cycles=1`, `sequenceCycleMode="Restart"`, `autoPlay=true`, `stepsJson?`.

`stepsJson` is a JSON array of `{ "op": "Chain" | "Group", "tweenKind": "Scale", "duration": 0.2 }`.

Read more
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Questions about primetween.

Which coding agents can use primetween?
primetween installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.