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Manage undo/redo history over the native undo stack

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unity-skills
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Install
$ npx -y skills add Besty0728/Unity-Skills --skill history --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/history

Context preview

The summary Claude sees to decide when to auto-load this skill.

Manage undo/redo history over the native undo stack

SKILL.md

history.SKILL.md
name: unity-history
description: Manage undo/redo history over the native undo stack

> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Reviewing or navigating undo history
  • Stepping undo/redo
  • Auditing what changed
  • 查看或浏览撤销历史、逐步撤销/重做、审查改动

History Skills

Manage Unity Editor undo/redo history.

Operating Mode

本模块 `history_get_current`(纯读)标 `SkillMode.SemiAuto`,三档下均可直接执行;`history_undo` / `history_redo` 会改变场景状态,为默认 `SkillMode.FullAuto`(Operation=Execute),Approval 模式下需 grant。**不含 NeverInSemi 高危 skill**。

`history_undo` / `history_redo` replay Unity's own native Undo/Redo stack, whose contents cannot be classified by write category the way `workflow` module's task snapshots can, so unlike `workflow_undo_task` / `workflow_session_undo` they carry no payload-level `SURFACE_EXCLUDED` check.

**DO NOT** (common hallucinations):

  • `history_list` / `history_get` do not exist → use `history_get_current` for current undo group
  • `history_clear` does not exist → Unity undo history cannot be cleared via API
  • `history_save` does not exist → undo history is managed by Unity automatically

**Routing**:

  • For simple undo/redo → `history_undo` / `history_redo` (this module) or `editor_undo` / `editor_redo`
  • For persistent task-level undo → use `workflow` module
  • For conversation-level undo → use `workflow` module's `workflow_session_undo`

Skills

`history_undo`

Undo the last operation (or multiple steps).

| Parameter | Type | Required | Default | Description | |-----------|------|----------|---------|-------------| | steps | int | No | 1 | Number of undo steps to perform |

**Returns:** `{ success, undoneSteps }`

`history_redo`

Redo the last undone operation (or multiple steps).

| Parameter | Type | Required | Default | Description | |-----------|------|----------|---------|-------------| | steps | int | No | 1 | Number of redo steps to perform |

**Returns:** `{ success, redoneSteps }`

`history_get_current`

Get the name of the current undo group.

No parameters.

**Returns:** `{ success, currentGroup, groupIndex }`

Exact Signatures

Exact names, parameters, defaults, and returns are defined by `GET /skills/schema` or `unity_skills.get_skill_schema()`, not by this file.

Read more
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Repo: Besty0728/Unity-Skills

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