/blueprints
Advise on starter architecture blueprints for small games. 为小游戏提供起步架构蓝图建议。
$ npx -y skills add Besty0728/Unity-Skills --skill blueprints --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/blueprints
Context preview
The summary Claude sees to decide when to auto-load this skill.
Advise on starter architecture blueprints for small games. 为小游戏提供起步架构蓝图建议。
SKILL.md
blueprints.SKILL.mdname: unity-blueprints description: Advise on starter architecture blueprints for small games. 为小游戏提供起步架构蓝图建议。
Triggers
- Starting a small game from scratch
- Scaffolding a genre core structure
- Organizing a specific game type
- 从零开始做小游戏、搭建某类型核心结构、组织特定玩法
Unity Gameplay Blueprints
Use this skill when starting a new mini-game or vertical slice and a lightweight architecture skeleton is more useful than raw code volume.
Supported Blueprint Styles
- 2D platformer
- top-down shooter
- endless runner
- puzzle / interaction game
- tower defense
- clicker / incremental
- card / turn-based prototype
Output Format
- Core loop
- Recommended scenes
- Recommended modules
- Initial script list
- Data/config assets
- UI responsibilities
- What to deliberately keep simple
Guardrails
> **Mode**: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).
- Provide the smallest viable blueprint, not a giant reusable framework.
- Prefer a short script inventory over “future-proof” template sprawl.
REST API-based AI-driven Unity Editor Automation Engine Let AI control Unity scenes directly through Skills 🎉 We are now indexed by DeepWiki! Got questions? Check out the AI-generated docs → The current official maintenance baseline is Unity 2022.3+.
Other skills on unity-skills.
- /addressables-design
Source-anchored design rules for Unity Addressables 1.22.3/2.9.1. 为 Unity Addressables 1.22.3/2.9.1 提供源码锚定的设计规则。
Open skill - /adr
Record Unity architecture decisions (ADR) with rationale. 记录 Unity 架构决策(ADR)与理由。
Open skill - /animator
Edit Unity Animator Controllers and drive runtime parameters. 编辑 Unity Animator Controller 并驱动运行时参数。
Open skill - /architecture
Advise on Unity gameplay and system architecture. 为 Unity 游戏与系统架构提供建议。
Open skill - /asmdef
Advise on Unity assembly definitions (asmdef). 为 Unity 程序集定义(asmdef)提供建议。
Open skill - /asset
Manage Unity AssetDatabase operations. 管理 Unity AssetDatabase 操作。
Open skill

