gat-brainstorm
Brainstorm a game idea through one-question-at-a-time designer interviews. Produces game.md, systems-index.md, and art-direction.md, or runs as discussion-only.
Plan milestone slices from overview + narrative alone (no system GDDs required), create per-milestone directory skeletons and briefs, and write gat/milestone/milestone.md. Runs before per-system design. Stops before technical design, task breakdown, or implementation.
$ npx -y skills add Yuki001/game-dev-skills --skill gat-milestone --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/gat-milestoneContext preview
The summary Claude sees to decide when to auto-load this skill.
Plan milestone slices from overview + narrative alone (no system GDDs required), create per-milestone directory skeletons and briefs, and write gat/milestone/milestone.md. Runs before per-system design. Stops before technical design, task breakdown, or implementation.
name: gat-milestone description: "Plan milestone slices from overview + narrative alone (no system GDDs required), create per-milestone directory skeletons and briefs, and write gat/milestone/milestone.md. Runs before per-system design. Stops before technical design, task breakdown, or implementation." argument-hint: "[optional planning focus]" user-invocable: true allowed-tools: Read, Glob, Grep, Write, Edit, Agent, AskUserQuestion
This skill plans milestone slices BEFORE per-system design and creates:
It does NOT require any system GDD to exist. It does not create task lists, technical designs, prompt packs, or implementation files. Those belong to the downstream engineering workflow.
Fail if any of these are missing:
Do NOT fail when no system GDDs exist. Planning runs before design; the systems index's priorities and dependencies are sufficient input for slicing.
Read:
Spawn `gat-planner` agent with all read content plus:
The planner should:
Summarize how many milestones were planned, which comes first, and which directories/briefs were created.
Use `AskUserQuestion`:
This is my personal agent skill repository, primarily focused on game development.
Repo: Yuki001/game-dev-skills
Brainstorm a game idea through one-question-at-a-time designer interviews. Produces game.md, systems-index.md, and art-direction.md, or runs as discussion-only.
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