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/game-image-generation-rules

Plan, generate, inspect, vision-evaluate, refine, and package images and visual assets for game development through a backend-agnostic production loop. Use for PNG or SVG props, icons, characters, environments, tiles, UI, VFX, transparent cutouts, concept sheets, sprite sheets,

shell
$ npx -y skills add Yuki001/game-dev-skills --skill game-image-generation-rules --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/game-image-generation-rules
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Plan, generate, inspect, vision-evaluate, refine, and package images and visual assets for game development through a backend-agnostic production loop. Use for PNG or SVG props, icons, characters, environments, tiles, UI, VFX, transparent cutouts, concept sheets, sprite sheets,
Ships withgame-dev-skills

This is my personal agent skill repository, primarily focused on game development.

Get the whole plugin, auto-invoked

Other skills on game-dev-skills.