Skip to content

/game-architect

READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm selection guides (DDD / Data-Driven / Prototype), system-specific design references, and mixing strategies.

shell
$ npx -y skills add Yuki001/game-dev-skills --skill game-architect --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/game-architect
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm selection guides (DDD / Data-Driven / Prototype), system-specific design references, and mixing strategies.
Ships withgame-dev-skills

This is my personal agent skill repository, primarily focused on game development.

Get the whole plugin, auto-invoked
Stats
48
Stars
0
Views
7
Forks
Active
Maintenance
Python
Language
57m ago
Last commit
6mo ago
Created

Repo: Yuki001/game-dev-skills

Other skills on game-dev-skills.