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Marketing
Skill

/og-assets

Use when the user wants OG images, link-preview assets, animated OG loops, README GIFs, or social-card exports for any product (e.g. "/og-assets", "make an OG image and README gif").

From plugin
marketing-studio
24115 skills
Install
$ npx -y skills add ucsandman/marketing-studio --skill og-assets --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/og-assets

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when the user wants OG images, link-preview assets, animated OG loops, README GIFs, or social-card exports for any product (e.g. "/og-assets", "make an OG image and README gif").

SKILL.md

og-assets.SKILL.md
name: og-assets
description: Use when the user wants OG images, link-preview assets, animated OG loops, README GIFs, or social-card exports for any product (e.g. "/og-assets", "make an OG image and README gif").

OG Assets

**REQUIRED BACKGROUND:** marketing-studio skill; also read `${CLAUDE_SKILL_DIR}/../../docs/playbook/remotion.md`. Work in `${CLAUDE_SKILL_DIR}/../..`.

Produces product-owned `og.mp4`, `og.gif`, `readme.gif`, and social-card exports under `<product>/marketing/assets/<brand>/`, optionally backed by an approved ComfyUI texture.

Recipe

1. Toolchain + brand check per marketing-studio. Background loop staged for the brand (Blender `background_loop` scene; seam rules in `${CLAUDE_SKILL_DIR}/../../docs/playbook/remotion.md`) — or run with it null. 2. Optional AI hero: `node feeders/comfy/client.mjs hero --project <product> --brand <brand> [--seed N]` (needs ComfyUI Desktop up + a checkpoint; exit 2 = fine, procedural fallback is spec-compliant). Read the hero PNG: dark, on-brand hue, no text/people/off-brand colors; re-roll seeds until it passes. Prompt lives in the client; adapt per brand. 3. Run the brand's statics renderer with `--project <product>`; it writes product-owned props/output and passes the workspace public directory to Remotion. The AnimatedOG loop is SEAMLESS by construction — if you touch the template, every animated value must stay periodic over the full duration (loop rules in `${CLAUDE_SKILL_DIR}/../../docs/playbook/remotion.md`). 4. Verify one still (lockup sharp, CTA in the brand's positive color) + readme.gif legibility (extract frame 0 via ffmpeg if the gif exceeds Read limits). 5. Size check: GIFs are heavy; prefer og.mp4 for social embeds. For READMEs going to GitHub keep the gif under ~10MB (`--every-nth-frame=3`, lower `--scale`). 6. Run `verify-og-wired <brand> --project <product>` after deployment, then deliver per marketing-studio. This is a live wiring check, not permission to deploy.

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Ships withmarketing-studio

An agent-driven local marketing studio. The bundled Claude Code plugin adds /marketing and /launch: the agent onboards your brand, films your app, writes the asset suite and review evidence into that product repo, then prepares guarded distribution to X,

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JavaScript
Language
MIT
License
8d ago
Last commit
2mo ago
Created

Repo: ucsandman/marketing-studio

Other skills on marketing-studio.