announce
Use when a product or feature is ready to go public — after shipping, when the user says "announce it", "go live", "tell people about it", or wants a release…
Use when the user wants a full launch video, hero video, or 20–60s product film combining product proof, brand, narration, music, and authored motion.
$ npx -y skills add ucsandman/marketing-studio --skill launch-video --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/launch-videoContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when the user wants a full launch video, hero video, or 20–60s product film combining product proof, brand, narration, music, and authored motion.
name: launch-video description: Use when the user wants a full launch video, hero video, or 20–60s product film combining product proof, brand, narration, music, and authored motion.
**REQUIRED BACKGROUND:** marketing-studio skill; also read `${CLAUDE_SKILL_DIR}/../../docs/playbook/remotion.md`, `${CLAUDE_SKILL_DIR}/../../docs/playbook/audio.md`, and `${CLAUDE_SKILL_DIR}/../../docs/playbook/capture.md`. Work in `${CLAUDE_SKILL_DIR}/../..`.
Produces a scored film and its direction, shot plan, stage approvals, render evidence, and review record inside `<product>/marketing/assets/<brand>/`. Read [`docs/production-quality.md`](../../docs/production-quality.md) before production work.
**A film is not done without audio, and audio means a voice explaining the product.** Scoring is not optional and `node scripts/check-audio.mjs <brand> --project <product>` must exit 0 before the word "done". Two postflop cuts shipped silent on 2026-09-01; that is the reason this line exists.
Choose the route from the concept and product proof. Use a bespoke composition under `studio/src/films/<brand>/` when the film needs a product-specific visual world or shot system. Use the directed `LaunchVideo` composition when its authored shot plan can carry the idea without reverting to the legacy five-act deck. A shot may use a real capture, native rebuilt UI, 2D, 3D, or a hybrid. Rebuilding UI is useful for controlled actions; it is not a universal requirement.
1. Set `<product>` explicitly with `--project`. Do not create any generated product input or output in engine-local `out/`. 2. Explore distinct directions, choose one with a specific reason, and record its visual metaphor, sound intent, references with provenance, and reviewable style frame in `direction.json`. The preset is only a starting grammar. 3. Write the shot plan before full production. Each shot needs a purpose, duration, scale, camera cadence, transition intent, readable-copy limits, source/reference, and audio beat. Plan narration with the edit; every numeric claim traces to a brief proof point. 4. Build an audio-bearing animatic with scratch voice and music. A named non-author reviewer approves both style frame and animatic, bound to their hashes. A weak visual argument stops here, before finish work. 5. Build the chosen route. Directed LaunchVideo consumes `direction` and authored `shots`; a bespoke film owns its shot components and timeline. Match cuts may overlap, hard cut, wipe, dissolve, or continue motion as the relationship demands. Static end frames are one option, not a rule. 6. Render inexpensive shot proofs and a versioned preview. Inspect the product action at delivery size, the start/middle/end of every shot, and the frames around every cut. Fix the written defect list, then make the full-resolution render once. 7. Build product-owned narration, music, and SFX inputs and score the silent lock with `node scripts/score-film.mjs <brand> <film.mp4> --project <product>`. It refuses overlapping narration and verifies the delivered master. Music-only requires the explicit recorded exception; never imply narration that is absent. 8. Generate hash-bound evidence from the exact final render: `node scripts/contact-sheet.mjs <brand> --project <product> --plan <production-plan.json> --render <final.mp4>`. 9. In Mission Control, a named director, operator, or independent reviewer watches the complete scored cut, records defects and the “would I share this?” verdict. Then run `node scripts/judge-production.mjs <brand> --project <product> --plan <production-plan.json> --render <final.mp4> --strict`. 10. Run the existing audio, palette, studio test/lint, and smoke gates. They prove properties and runtime, not taste. Only the scored, strict-PASS lock proceeds to the production matrix and post kit.
An agent-driven local marketing studio. The bundled Claude Code plugin adds /marketing and /launch: the agent onboards your brand, films your app, writes the asset suite and review evidence into that product repo, then prepares guarded distribution to X,
Repo: ucsandman/marketing-studio
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