/logo-reveal
Use when the user wants a logo reveal / logo animation / brand intro video for any product (e.g. "/logo-reveal", "make a logo reveal for DashClaw", "animated logo for the landing page").
$ npx -y skills add ucsandman/marketing-studio --skill logo-reveal --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/logo-reveal
Context preview
The summary Claude sees to decide when to auto-load this skill.
Use when the user wants a logo reveal / logo animation / brand intro video for any product (e.g. "/logo-reveal", "make a logo reveal for DashClaw", "animated logo for the landing page").
SKILL.md
logo-reveal.SKILL.mdname: logo-reveal
description: Use when the user wants a logo reveal / logo animation / brand intro video for any product (e.g. "/logo-reveal", "make a logo reveal for DashClaw", "animated logo for the landing page").
Logo Reveal
**REQUIRED BACKGROUND:** marketing-studio skill (engine location, brand onboarding, PLAYBOOK gotchas). Work happens in `C:\Projects\animations`.
Produces: `out/<brand>/logo-reveal.mp4` — 3s Blender 3D draw-on of the brand mark composited in Remotion over the brand backdrop with wordmark + CTA (5s total).
Recipe
1. Toolchain + brand check per marketing-studio (onboard the brand first if new). 2. Blender scene: `feeders/blender/scenes/logo_reveal_<brand>.py`. If missing, copy `logo_reveal.py` (noban) and swap ONLY the geometry builders to the new mark's SVG shapes — materials/choreography/camera/alpha/args are brand-agnostic. Read the PLAYBOOK's Blender 5.1.2 gotchas FIRST (cleanup, emission 1.0, non-cyclic splines). 3. Proof frames: `python feeders/blender/render.py <scene> --out assets/<brand>/logo-reveal --frame 20|55|90`, Read each; verify draw-on progression + transparent alpha (corner pixel alpha 0). 4. Animation render (`--animation`, ~30s), then `node scripts/stage-blender-assets.mjs <brandId>` (stages every rendered sequence under `assets/<brandId>/` into `studio/public/<brandId>/`). 5. Composite: render the `LogoReveal` composition with `--props='{"brandId":"<id>","sequence":"<id>/logo-reveal","frameCount":90,"cta":"<brand cta>"}'`. Inspect stills at frames 30/80/130 (mid-draw / wordmark in / full lockup, CTA in the brand's accent-positive color). 6. Deliver per marketing-studio (copy into calling repo + send to user).
Read more
name: logo-reveal description: Use when the user wants a logo reveal / logo animation / brand intro video for any product (e.g. "/logo-reveal", "make a logo reveal for DashClaw", "animated logo for the landing page").
Logo Reveal
**REQUIRED BACKGROUND:** marketing-studio skill (engine location, brand onboarding, PLAYBOOK gotchas). Work happens in `C:\Projects\animations`.
Produces: `out/<brand>/logo-reveal.mp4` — 3s Blender 3D draw-on of the brand mark composited in Remotion over the brand backdrop with wordmark + CTA (5s total).
Recipe
1. Toolchain + brand check per marketing-studio (onboard the brand first if new). 2. Blender scene: `feeders/blender/scenes/logo_reveal_<brand>.py`. If missing, copy `logo_reveal.py` (noban) and swap ONLY the geometry builders to the new mark's SVG shapes — materials/choreography/camera/alpha/args are brand-agnostic. Read the PLAYBOOK's Blender 5.1.2 gotchas FIRST (cleanup, emission 1.0, non-cyclic splines). 3. Proof frames: `python feeders/blender/render.py <scene> --out assets/<brand>/logo-reveal --frame 20|55|90`, Read each; verify draw-on progression + transparent alpha (corner pixel alpha 0). 4. Animation render (`--animation`, ~30s), then `node scripts/stage-blender-assets.mjs <brandId>` (stages every rendered sequence under `assets/<brandId>/` into `studio/public/<brandId>/`). 5. Composite: render the `LogoReveal` composition with `--props='{"brandId":"<id>","sequence":"<id>/logo-reveal","frameCount":90,"cta":"<brand cta>"}'`. Inspect stills at frames 30/80/130 (mid-draw / wordmark in / full lockup, CTA in the brand's accent-positive color). 6. Deliver per marketing-studio (copy into calling repo + send to user).
An agent-driven marketing studio for Claude Code. You type /marketing in your product's repo; the agent onboards your brand, films your app, renders a full marketing asset suite in this engine, and copies the finished files back to you.
Repo: ucsandman/marketing-studio
Other skills on marketing-studio.
- /audio-track
Use when the user wants music, voiceover, narration, or a soundtrack added to a video asset, OR wants standalone generated audio for any purpose (e.g. "/audio-track", "add music to the launch video", "narrate the demo", "make a 30 second music sting", "generate a voiceover mp3",
Open skill - /de-vibe
Audit and fix the tells that software was vibe-coded / AI-generated, then give it a small distinctive identity, so it ships looking handcrafted and professional. Use whenever the user says "de-vibe", "does this look AI-generated / vibe coded?", "make this look shippable /
Open skill - /frontend-verify
Verify frontend changes end to end after editing a web app, instead of manually clicking through pages. Use this whenever you have changed UI code and need to confirm nothing broke: "verify my frontend", "check the site after these edits", "did my UI break", "did my changes
Open skill - /launch-video
Use when the user wants a full launch video / hero video / 30-90s product announcement composing demo footage, logo, and copy (e.g. "/launch-video", "make the launch video for DashClaw").
Open skill - /launch
Use when a product or feature is ready to go public — after shipping, when the user says "launch it", "announce it", "go live", or wants a release marketed end to end.
Open skill - /marketing-studio
Use when generating any brand video, animation, image, or audio asset (logo reveal, social clip, product demo, launch video, OG image, README GIF, music, voiceover) for any product/repo, or when working inside C:\Projects\animations. Required background for /logo-reveal,
Open skill

