Skip to content
Marketing
Skill

/logo-reveal

Use when the user wants a logo reveal / logo animation / brand intro video for any product (e.g. "/logo-reveal", "make a logo reveal for DashClaw", "animated logo for the landing page").

From plugin
marketing-studio
24115 skills
Install
$ npx -y skills add ucsandman/marketing-studio --skill logo-reveal --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/logo-reveal

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when the user wants a logo reveal / logo animation / brand intro video for any product (e.g. "/logo-reveal", "make a logo reveal for DashClaw", "animated logo for the landing page").

SKILL.md

logo-reveal.SKILL.md
name: logo-reveal
description: Use when the user wants a logo reveal / logo animation / brand intro video for any product (e.g. "/logo-reveal", "make a logo reveal for DashClaw", "animated logo for the landing page").

Logo Reveal

**REQUIRED BACKGROUND:** marketing-studio skill (engine location, brand onboarding); also read `${CLAUDE_SKILL_DIR}/../../docs/playbook/blender.md` and `${CLAUDE_SKILL_DIR}/../../docs/playbook/remotion.md`. Work happens in `${CLAUDE_SKILL_DIR}/../..`.

Produces a product-owned logo animation under `<product>/marketing/assets/<brand>/`. The mark's construction, product verb, material, or environment determines the reveal; a generic glow-and-hold is not the default.

Recipe

1. Toolchain + brand check per marketing-studio (onboard the brand first if new). 2. Blender scene: `feeders/blender/scenes/logo_reveal_<brand>.py`. If missing, copy `logo_reveal.py` (noban) and swap ONLY the geometry builders to the new mark's SVG shapes — materials/choreography/camera/alpha/args are brand-agnostic. Read `${CLAUDE_SKILL_DIR}/../../docs/playbook/blender.md` FIRST (cleanup, emission 1.0, non-cyclic splines). 3. Proof frames: `python feeders/blender/render.py <scene> --brand <brand> --project <product> --frame 20|55|90`, Read each; verify draw-on progression + transparent alpha (corner pixel alpha 0). 4. Animation render (`--animation`, ~30s), then `node scripts/stage-blender-assets.mjs <brand> --project <product>`; product assets and public staging stay in the same product workspace. 5. Composite: render the `LogoReveal` composition with product-owned props, output, and `--public-dir=<product>/marketing/assets/<brand>/public`. Inspect stills at frames 30/80/130 (mid-draw / wordmark in / full lockup, CTA in the brand's accent-positive color). 6. Deliver the product-owned artifact per marketing-studio.

Read more
Ships withmarketing-studio

An agent-driven local marketing studio. The bundled Claude Code plugin adds /marketing and /launch: the agent onboards your brand, films your app, writes the asset suite and review evidence into that product repo, then prepares guarded distribution to X,

Get the whole plugin
Stats
241
Stars
33
Forks
Active
Maintenance
JavaScript
Language
MIT
License
8d ago
Last commit
2mo ago
Created

Repo: ucsandman/marketing-studio

Other skills on marketing-studio.