Skip to content

/edit-scene

Creates and modifies Unity scene and prefab files. Use this skill whenever creating, editing, or modifying .unity scene files or .prefab prefab files. This includes adding GameObjects, building uGUI hierarchies, wiring up components, and any task that results in changes to

shell
$ npx -y skills add nowsprinting/unity-coding-skills --skill edit-scene --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/edit-scene
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Creates and modifies Unity scene and prefab files. Use this skill whenever creating, editing, or modifying .unity scene files or .prefab prefab files. This includes adding GameObjects, building uGUI hierarchies, wiring up components, and any task that results in changes to
Ships withunity-coding-skills

A Claude Code plugin for Unity development that enables coding agents to work autonomously through a test-first workflow — writing reliable, maintainable tests before production code, then iterating to completion without constant oversight.

Get the whole plugin, auto-invoked
Stats
18
Stars
0
Views
3
Forks
Active
Maintenance
C#
Language
Unlicense
License
8d ago
Last commit
2mo ago
Created

Repo: nowsprinting/unity-coding-skills

Other skills on unity-coding-skills.