oh-story
Claude Code / Codex / OpenCode agent skills for writing Chinese web novels (网文): 扫榜、拆文、写作、去AI味、封面全流程,长篇短篇都支持 | 13 skills for novel writing and long-form fiction with file-based continuity tracking. MIT.
Install one, then just prompt in plain English. The FLOW.md fires the right skill at the right moment. No re-orchestration, no babysitting.
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Claude Code / Codex / OpenCode agent skills for writing Chinese web novels (网文): 扫榜、拆文、写作、去AI味、封面全流程,长篇短篇都支持 | 13 skills for novel writing and long-form fiction with file-based continuity tracking. MIT.
开源 AI 短剧/漫剧创作 skill 合集:剧本、角色资产、分镜 storyboard、图片/视频提示词、审查,适配 Claude Code 与 Codex | Open-source AI short drama / micro-drama skills for Claude Code & Codex: script, assets, storyboard, image & video prompts, review. MIT.
Claude Code / Codex skills that turn a video into a Chinese narration recap (视频解说): scene detection, ASR, VLM, script, TTS, ffmpeg assembly, optional editable JianYing / CapCut draft export (剪映草稿导出). Local ffmpeg + one MiMo key, no GPU. | 用 Claude Code skills 把视频做成中文解说成片,可选一键导出可编辑剪映草稿。
Agent skills for source-grounded novel-to-game adaptation (小说改编游戏 / story to game): cited design docs, target-runtime builds, evidence-based QA. Three playable browser examples. For Claude Code, Codex, and Kimi Code.
Use this skill when you need to control a Chrome browser via CDP (Chrome DevTools Protocol) to reuse existing login sessions. Covers: launching Chrome in debug…
Direct game art and creative vision. Turn GAME_DESIGN into ART_DIRECTION defining a recognizable visual identity, functional visual and audio feedback, and key…
Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a…
Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, compare meaningful alternatives on the dimensions still unlocked, then select a…
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Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed…
Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds,…