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Verify a game with evidence on its selected target runtime. Launch the actual build and check logs, real rendering, input and state changes, the core loop, designed outcomes, restart, target display modes, interface language, first-time onboarding, and whether the core fantasy

shell
$ npx -y skills add worldwonderer/novel-to-game --skill game-qa --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/game-qa
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Verify a game with evidence on its selected target runtime. Launch the actual build and check logs, real rendering, input and state changes, the core loop, designed outcomes, restart, target display modes, interface language, first-time onboarding, and whether the core fantasy
Ships withnovel-to-game

Turn a novel in any language into a source-grounded, fully playable game. NovelToGame is an open-source Agent Skills toolkit for Claude Code, Codex, and Kimi Code.

Get the whole plugin, auto-invoked
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MIT
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3h ago
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17d ago
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Repo: worldwonderer/novel-to-game

Other skills on novel-to-game.