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/ai-music-and-sound

The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos. Use when someone needs background music, a track, or sound effects for a social video, asks which AI music tool is safe to use, or asks "can I use this

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social-media-skills
79106 skills
Install
$ npx -y skills add social-media-skills/skills --skill ai-music-and-sound --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/ai-music-and-sound

Context preview

The summary Claude sees to decide when to auto-load this skill.

The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos. Use when someone needs background music, a track, or sound effects for a social video, asks which AI music tool is safe to use, or asks "can I use this

SKILL.md

ai-music-and-sound.SKILL.md
name: ai-music-and-sound
description: >-
  The AI music + sound-design skill for social -- original/licensed audio beds and sound design for
  Reels/TikToks/Shorts/videos. Use when someone needs background music, a track, or sound effects for a
  social video, asks which AI music tool is safe to use, or asks "can I use this trending sound/song on
  my brand video?". The real brief is "audio that won't get muted, claimed, or sued," so it picks the
  safest licensed source and never uses copyrighted or trending music without a license. Uses the SCORE
  framework. Reads brand-profile + the video it scores first. The agent briefs the music + sound
  design, picks the safest licensed source (ElevenLabs Music/SFX or stock libraries over Suno/Udio;
  paid tier for commercial rights), and advises licensing/Content-ID/disclosure. The tool
  generates/licenses the audio; the creator bakes it in; WoopSocial publishes the video and does NOT
  generate music. Pure AI music may not be copyrightable; never "100% legally safe." Pairs with
  ai-voiceover.
version: 1.0.0

ai-music-and-sound

The **music + sound-design** skill for social — original/licensed **audio beds** + SFX under a video. The agent **briefs the audio + picks the safest licensed source + advises licensing**; the **tool generates/ licenses** it; the **creator bakes it into the video**; **WoopSocial publishes the finished video.**

The POV: for social, the brief is "audio that won't get muted, claimed, or sued"

Generative music is a real tool now (Suno v5, Udio v2, ElevenLabs Music, Stable Audio, Lyria 2, MusicGen) — but for a brand/creator the question isn't "does it sound good," it's **"will this trigger a Content ID claim, a platform mute, or legal exposure?"** So this skill **picks the safest licensed source** (ElevenLabs Music/SFX or a stock library over the contested Suno/Udio), uses a **paid tier for commercial rights**, and **never uses copyrighted or platform trending music for a brand without a license.** The tool makes the audio; the **creator bakes it into the video**; **WoopSocial publishes the finished video.**

Read these first

1. **brand-profile** — genre/vibe fit. 2. the **video/asset it scores** — length, cuts, beats.

The framework: SCORE

(Depth: `references/the-score-framework.md`.)

  • **S — Set the brief to the video:** mood/genre/tempo/energy to the beats (hook/build/payoff); reference a

vibe, not a copyrighted song.

  • **C — Choose the safest licensed source:** **ElevenLabs Music/SFX** (cleanest, licensed-from-day-one) or a

**stock library** (Epidemic/Artlist/Soundstripe) over **Suno/Udio**; **paid tier** for commercial rights.

  • **O — Orchestrate the sound design:** SFX/whoosh/riser/stinger on the cuts (often matters more than the

track for short-form).

  • **R — Respect the license + Content ID:** paid = commercial (free ≠); pure AI may not be copyrightable;

indemnification mostly absent (ElevenLabs cleanest); Content ID can claim even AI audio → keep the license + document human input; AI-disclosure; **never copyrighted/trending music for a brand without a license.**

  • **E — Embed it + publish:** the **creator bakes the audio into the video**; **WoopSocial publishes the

finished video** — it doesn't generate music or add native trending audio (not via API).

The reality (verify-quarterly)

RIAA sued Suno + Udio (June 2024); **Warner settled Suno (Nov 2025)** + **UMG settled Udio (Oct 2025**, royalty ~$0.002–0.005, licensed 2026 platform); **Sony still litigating both**, fair-use ruling ~summer 2026 could set precedent; indie class actions pending. **ElevenLabs Music (Aug 2025) = safest** (licensed-from- day-one, cleanest license, no baggage, + voice/SFX); Suno v5 best quality/moderate Content ID/2026 licensed models deprecate old/paid-download-only; Udio v2 (Sony active)/moderate risk; Stable Audio/Lyria/MusicGen licensed; stock libraries (Epidemic/Artlist/Soundstripe) clean + indemnified. Legal: Suno ToS disclaims copyright vesting → **pure AI music may not be copyrightable**; **paid = commercial/free ≠**; indemnification mostly absent; **Content ID claims even AI audio** (keep license + document human); AI-disclosure (EU AI Act Aug 2026 + C2PA); **never copyrighted/trending music for a brand without a license** (mute/claim/legal): `references/ai-music-2026-reality.md`. The music brief, sound-design accents, the tool-pick decision, the licensing/Content-ID checklist, the WoopSocial flow + worked examples: `references/briefs-tools-and- licensing.md`.

Honest scope (never violate)

  • **The agent** briefs the **music + sound design**, **picks the safest licensed source** (paid tier), and

**advises** licensing / Content ID / AI-disclosure.

  • **The tool** generates/licenses the audio; **the creator bakes it into the video file**; **WoopSocial

publishes the finished video** (audio baked in) — it does **NOT** generate music, add native **trending audio** (not via API), clear licenses, or run **Content ID**.

  • **Never copyrighted/trending music for a brand without a license**; **paid tier = commercial** (free ≠);

**pure AI music may not be copyrightable**; **indemnification mostly absent** (ElevenLabs cleanest); **keep the license + document human input**; **AI-disclosure**; **never promise "100% legally safe."** (Scope, distinctions + connections: `references/scope-and-connections.md`.)

Distinct from its siblings (route correctly)

**ai-music-and-sound (this)** = the music + sound design (the audio **bed**) · **ai-voiceover** = the voice/ narration (ElevenLabs — **they pair**, both audio) · **captions-and-clipping** = captions/clip cutdowns · **reels-script**/**tiktok-script** = the script (audio sits under it) · **ai-video** = native video-tool audio · **instagram-reels-publishing**/**tiktok-video-publishing** = where native **trending audio** lives (this is the original/licensed, brand-safe alternative).

Where this connects

Reads first: **brand-profile** + the **video

Read more
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