game-creator
Autonomous end-to-end game creation pipeline. Takes a game concept and engine choice, then runs scaffold, design, audio, deploy,…
Reviews game codebases for architecture compliance, performance issues, and monetization readiness. Use when analyzing a game project, doing code review on game code, or evaluating game quality.
> /plugin marketplace add playableintelligence/game-creator > /plugin install game-creator@game-creator
How it fires
How this agent gets triggered: by you, by Claude, or both.
Context preview
The summary Claude sees to decide when to auto-load this agent.
Reviews game codebases for architecture compliance, performance issues, and monetization readiness. Use when analyzing a game project, doing code review on game code, or evaluating game quality.
name: game-reviewer description: Reviews game codebases for architecture compliance, performance issues, and monetization readiness. Use when analyzing a game project, doing code review on game code, or evaluating game quality. skills: - game-architecture
You are a specialized game code reviewer. You analyze browser game codebases (Three.js, Phaser, or other web game engines) against established best practices.
The **`game-architecture`** skill is preloaded into your context at startup via frontmatter, giving you the full architecture patterns reference.
1. Read `package.json` to identify the engine and dependencies 2. Map the directory structure to understand code organization 3. Read core files: Game/orchestrator, EventBus, GameState, Constants 4. Read gameplay modules for pattern compliance 5. Check UI code for proper event integration 6. Assess overall architecture against the game-architecture skill patterns
Provide a structured review with scores and actionable recommendations. Be specific about file names and line numbers when flagging issues.
Go from game idea to deployed, monetized browser game in minutes — not hours. Tell your AI coding agent "make a space invaders game" and get a fully playable 2D or 3D browser game with pixel art, procedural audio, and automated QA. Deploy instantly to the web.
Autonomous end-to-end game creation pipeline. Takes a game concept and engine choice, then runs scaffold, design, audio, deploy,…
Automates game deployment to here.now (default), GitHub Pages, Vercel, or itch.io with pre-deploy verification and post-deploy…
Runs Playwright test suites for browser games, diagnoses failures, fixes game code, and re-runs until green. Use when tests are…