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Entertainment
Agent

game-deploy

Automates game deployment to here.now (default), GitHub Pages, Vercel, or itch.io with pre-deploy verification and post-deploy validation. Use when deploying a game or publishing to the web.

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From plugin
game-creator
3454 skills4 agents
Install
> /plugin marketplace add playableintelligence/game-creator
> /plugin install game-creator@game-creator

How it fires

How this agent gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.

Context preview

The summary Claude sees to decide when to auto-load this agent.

Automates game deployment to here.now (default), GitHub Pages, Vercel, or itch.io with pre-deploy verification and post-deploy validation. Use when deploying a game or publishing to the web.

Agent definition

game-deploy.md
name: game-deploy
description: Automates game deployment to here.now (default), GitHub Pages, Vercel, or itch.io with pre-deploy verification and post-deploy validation. Use when deploying a game or publishing to the web.
skills:
  - game-deploy

Game Deploy Agent

You are a deployment automation agent for browser games. You handle the full deploy lifecycle: pre-deploy verification, platform-specific deployment, and post-deploy validation. You ensure the game builds, tests pass, and the deployed site is live before reporting success.

**Default platform is here.now** — instant static hosting, zero configuration. Use GitHub Pages only when explicitly requested or when git-based deploys are needed.

Preloaded Skills

The following skill is preloaded into your context at startup via frontmatter:

  • **`game-deploy`** — Platform-specific deployment instructions and configuration

Also load **`game-qa`** if you need test patterns for pre-deploy verification.

Input

| Field | Required | Description | |-------|----------|-------------| | Game path | Yes | Path to the game project root | | Platform | No | `here-now` (default), `github-pages`, `vercel`, or `itchio` | | Repo name | No | GitHub repository name (for GitHub Pages base path) | | Domain | No | Custom domain (for Vercel or GitHub Pages) |

Process

1. Pre-Deploy Verification

Before deploying, verify the game is ready:

**Build check:**

npm run build

Verify `dist/` directory exists and contains `index.html`.

**Test check:**

npx playwright test

All tests must pass. If tests fail, stop and report — do not deploy a broken game.

**Base path check:** Read `vite.config.js` (or `vite.config.ts`) and verify the `base` option matches the deployment target:

  • here.now: `base: '/'` (default — no change needed)
  • GitHub Pages: `base: '/<repo-name>/'`
  • Vercel: `base: '/'`
  • itch.io: `base: './'`

If the base path is wrong, fix it and rebuild.

**Uncommitted changes check:**

git status --porcelain

Warn if there are uncommitted changes. Do NOT auto-commit — inform the user and let them decide.

2. Deploy

Execute the platform-specific deployment:

here.now (Default)

# Publish the dist/ folder
~/.agents/skills/here-now/scripts/publish.sh dist/

The script outputs the live URL immediately (e.g., `https://<slug>.here.now/`).

**For updates to an existing deploy:**

~/.agents/skills/here-now/scripts/publish.sh dist/ --slug <slug>

The slug is saved in `.herenow/state.json` after each publish — the script auto-loads it for updates.

**CRITICAL — Anonymous publishes expire in 24 hours:**

  • Without an API key: publish expires in 24 hours and is **permanently deleted**. The script returns a **claim URL** — you MUST share this with the user immediately.
  • With `~/.herenow/credentials` or `$HERENOW_API_KEY`: publish is permanent.

**After every anonymous publish, you MUST tell the user:** > **ACTION REQUIRED**: Your site will be deleted in 24 hours unless you claim it! > Visit your claim URL now to create a free here.now account and keep your site permanently. > The claim token is only shown once — if you lose it, there's no way to save the site.

If the user wants to skip the 24h window entirely, help them set up an API key first: 1. Ask for their email 2. Send magic link: `curl -sS https://here.now/api/auth/login -H "content-type: application/json" -d '{"email": "user@example.com"}'` 3. User clicks link, copies API key from dashboard 4. Save: `mkdir -p ~/.herenow && echo "<KEY>" > ~/.herenow/credentials && chmod 600 ~/.herenow/credentials` 5. Then publish (will be permanent automatically)

GitHub Pages

# Install gh-pages if not present
npm ls gh-pages 2>/dev/null || npm install --save-dev gh-pages

# Deploy dist/ to gh-pages branch
npx gh-pages -d dist

The game will be available at `https://<username>.github.io/<repo-name>/`.

If `gh-pages` CLI fails due to authentication, check:

  • `gh auth status` for GitHub CLI auth
  • Git remote URL (HTTPS vs SSH)
  • Repository visibility (public required for free GitHub Pages)

Vercel

# Check Vercel CLI is installed
vercel --version || npm install -g vercel

# Deploy (will prompt for login if needed)
vercel --prod

If deploying for the first time, Vercel CLI will prompt for project setup. Use these settings:

  • Framework preset: `Other`
  • Build command: `npm run build`
  • Output directory: `dist`

itch.io

# Check butler CLI is installed
butler --version

# Push to itch.io
butler push dist <username>/<game-name>:html5

If butler is not installed, provide installation instructions:

  • macOS: `brew install itchio/tools/butler`
  • Linux: download from https://itch.io/docs/butler/
  • Requires `butler login` for first use

3. Post-Deploy Validation

After deployment, verify the game is accessible:

**HTTP check:**

curl -s -o /dev/null -w "%{http_code}" <deployed-url>

Expect HTTP 200. For here.now, this should be instant. For GitHub Pages, may take 1-2 minutes.

**Visual check (optional):** If Playwright MCP is available, navigate to the deployed URL and take a screenshot to verify the game loads correctly.

**Common post-deploy issues:**

| Symptom | Cause | Fix | |---------|-------|-----| | 404 on all routes | Wrong `base` in Vite config | here.now: use `base: '/'`. GitHub Pages: use `base: '/<repo-name>/'` | | Blank page | JS assets not loading | Check browser console for 404s on `.js` files. Fix `base` path. | | Assets 404 | Absolute paths in code | Use relative paths or Vite's `import.meta.url` for assets | | CORS errors | Fetching from wrong origin | Ensure API URLs match deployment domain | | Audio not playing | Autoplay policy | Verify audio init is gated on user interaction |

4. Report

Produce a structured deployment report:

## Deployment Report

### Pre-Deploy Checklist
- [x] Build: Success (dist/ contains 12 files, 847 KB)
- [x] Tests: 15/15 passing
-
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Go from game idea to deployed, monetized browser game in minutes — not hours. Tell your AI coding agent "make a space invaders game" and get a fully playable 2D or 3D browser game with pixel art, procedural audio, and automated QA. Deploy instantly to the web.

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