Skip to content
Content
Skill

/higgsfield-seedance

Rewrites scene descriptions using professional cinematography language, structures prompts with a six-slot formula (camera + subject + action + setting + style + lighting), and diagnoses content filter rejections via a preflight linter. Use whenever the user asks for a Seedance

From plugin
higgsfield-ai-prompt-skill
82935 skills3 commands

Claude Code

$ npx -y skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-seedance --agent claude-code

SKILL.md

higgsfield-seedance.SKILL.md
name: higgsfield-seedance
description: "Rewrites scene descriptions using professional cinematography language, structures prompts with a six-slot formula (camera + subject + action + setting + style + lighting), and diagnoses content filter rejections via a preflight linter. Use whenever the user asks for a Seedance 2.0 / Seedance Pro prompt, describes a scene for Seedance generation, mentions Seedance, reports a Seedance generation failure or flagged prompt, or is burning credits on Seedance regenerations."
user-invocable: true
metadata:
  tags: [higgsfield, seedance, seedance-2.0, seedance-pro, content-filter, prompt, director, flagged]
  version: 1.16.0
  updated: 2026-09-26
  parent: higgsfield

Higgsfield Seedance Director

QUICK FACTS

*Generated-checked block (scripts/build_index.py verifies anchors). Read the linked sections for full context — these lines are routing aids, not the rules themselves.*

  • The filter is an LLM reading full-scene intent, not a keyword blacklist — describe a SCENE, not a subject; fix the voice first [→](#the-filter-model--read-this-first)
  • Instant fail (<10s) = filter rejection; delayed fail (>30s) = infra/complexity — never regenerate an instant fail unchanged [→](#instant-fail-vs-delayed-fail--the-diagnostic)
  • Six slots, in order: Camera + Subject + Action + Setting + Style + Lighting; missing 3+ slots is where flags come from [→](#the-seedance-prompt-formula)
  • Empirical prompt-craft laws: 50–80-word attention sweet spot (front-load the load-bearing element), name a director/lens not "cinematic", "fast" degrades motion, no negative prompts in the body, unidirectional motion chains + named camera endpoint + detail scale follows shot size [→](#prompt-craft-laws)
  • Five prompt modes: Reference-Based / Continuation / Expand Shot / Edit Shot / Transformation — pick the mode before writing [→](#seedance-20-prompt-modes)
  • [OFFICIAL] block scaffold for production prompts: SCENE CONTEXT → … → POSITIVE LOCKS, distributed style on standalone briefs (connected shotlists glue the compiled Style Prefix verbatim instead), FOV in degrees only, CAMERA block 3rd, cut ladder oner / CUT n / timed / freestyle [→](#official-prompt-architecture--the-block-scaffold)
  • [FIELD] 13-project corpus calibration: word length scales with register (218w → 2,059w medians — the 50–80w sweet spot is single-shot-only), video briefs hand-authored (`enhance_prompt` off), Style Prefix = per-project constant compiled into home blocks [→](#field-calibration--the-13-project-production-corpus)
  • [FIELD] Three "helpful-instinct" drift sources, each with a standing lock: environment invention (#1, above character drift), character-height equalization, scale drift on wides [→](#positive-locks)
  • Build-safe construction for crowds/destruction/creatures: evacuated cities, contained fights ("stays at the sea surface"), the safe benchmark scene [→](#build-safe-construction--crowds-destruction-creatures)
  • Extend an existing clip: attach it as a video reference + open with "The scene continues." — match source resolution AND duration; chain cap ~2 (hard 3), then re-anchor from ORIGINAL references [→](#extension-prompting--video-reference-continuation)
  • **This file is Seedance 2.0.** For **2.5** — four modes incl. `video_edit` / `video_extension`, 4–30s, 30/10/10 references, first-last frames in `omni_reference`, up to 1080p (no 4K, no genre) — use `../higgsfield-seedance-2-5/SKILL.md`
  • Tutorial-demonstrated patterns (reference-role vocabulary incl. VARIETY reference, SCREEN REALISM + duration-match composites, 60:30:10 grade, red-arrow prop annotation): `PRODUCTION-PATTERNS.md` in this directory
  • [OFFICIAL] Feature-film pipeline (asset construction, per-scene GEO SPATIAL LAYOUT, the position-fixing first second, dialogue construction, ban dictionary, the 10–15 iteration rule, crowds / giants / thresholds): `HELL-GRIND.md` in this directory
  • Performance — objective, obstacle, tactics, beats, subtext, eye life, the acting master profile: `../higgsfield-acting/SKILL.md`
  • Hard engine rules (age-blind, exit-frame = cut, off-screen = nonexistent, no reflections, ≤3 tracked characters, double-contrast cuts) + high-risk shot table: `ENGINE-RULES.md` in this directory
  • **Render failures** (the take came back wrong, not flagged) — 15 named failures with symptom · mechanism · counter, incl. action-reversal fill, filler-babble, truncated action, mimed manipulation, orphan limbs / the solo third hand, walking + cross-shot camera speed, fights as separate clips — plus a self-repair checklist: `FAILURE-MODES.md` in this directory
  • [FIELD] **Bake it into the asset**: a property that drifts however well it is written (a lens character, a grain, a colour cast) moves one step earlier, into the plate — then, in one studio's practice, leaves the video prompt entirely (OPEN: Hell Grind keeps the look in the prompt too, P2-6); bake only what should stay constant [→](#bake-it-into-the-asset-when-the-prompt-will-not-hold-it)
  • [FIELD] **Depth map** as a reference role — greyscale, light = near; a geometry input that stops a space re-planning itself between shots, carries no style [→](#depth-map)
  • Contested doctrine (character-text volume with a reference attached, anamorphic words vs a baked plate, `NO BGM` vs `No music.`, the stop numbers) is recorded — not silently resolved — in `../shared/house-rulings.md`; label meanings in `../shared/provenance.md`
  • Reference roles: Character / Last-Frame / Environment / Prop — role determines what the prompt may re-describe [→](#reference-roles)
  • Working modes: Exploration / Continuation / Bridging / Repair (distinct from prompt modes) [→](#working-modes-vs-prompt-modes--two-taxonomies)
  • Layer 1 briefing vs Layer 2 production prompt — never paste Layer 1 into the prompt box [→](#two-layer-prompt-authoring)
  • Native **4K** is available in `mode=std` only; `mode=fast` (Seedance 2.0 Fast) caps at 480p/720p — in Cinema Studio the model is still capped at 1080p [→]
Read more
@osidemedia
Ships withhiggsfield-ai-prompt-skill

A comprehensive Claude skill library for generating high-quality prompts on Higgsfield AI — the cinematic video and image generation platform.

Stars on GitHub

Momentum

stars in total
829
Star history of OSideMedia/higgsfield-ai-prompt-skill on GitHub, a chart by star-history.com

More skills from other plugins.

prompt-lookup

prompt-lookup

Activates when the user asks about AI prompts, needs prompt templates, wants to search for prompts, or mentions prompts.chat. Use…

@gh-f@gh-fInstall Skill
ppt-master

ppt-master

AI-driven presentation workflow for generating editable PPTX decks and slides, reconstructing page visuals, creating reusable…

@hugohe3@hugohe3Install Skill
morph-ppt

morph-ppt

Use this skill when the user wants a .pptx with smooth cross-slide animation — PowerPoint Morph transitions, Keynote-style…

officecli12d33k
@iofficeai@iofficeaiInstall Skill

Questions about higgsfield-seedance.

Which coding agents can use higgsfield-seedance?
higgsfield-seedance installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.