higgsfield-apps
Use when the user asks about Higgsfield's one-click Apps, wants to know which app to use for a specific output, or needs guidance on the Apps workflow.
Writes the character-performance layer of a video prompt as behavior under pressure, not displayed emotion — objective, obstacle, tactics, beats, subtext, listening, body/status/proxemics, and mandatory eye life. Produces a reusable 150–220-word acting master profile per
$ npx -y skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-acting --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/higgsfield-actingContext preview
The summary Claude sees to decide when to auto-load this skill.
Writes the character-performance layer of a video prompt as behavior under pressure, not displayed emotion — objective, obstacle, tactics, beats, subtext, listening, body/status/proxemics, and mandatory eye life. Produces a reusable 150–220-word acting master profile per
name: higgsfield-acting description: "Writes the character-performance layer of a video prompt as behavior under pressure, not displayed emotion — objective, obstacle, tactics, beats, subtext, listening, body/status/proxemics, and mandatory eye life. Produces a reusable 150–220-word acting master profile per character plus a per-scene rewrite of it, and a locked voice prompt. Use whenever a prompt needs acting, performance, or emotion direction; whenever characters read wooden, dead-eyed, or 'AI'; whenever a character must stay themselves across many shots; or when the user asks for character behavior, mannerisms, tics, a gait, or how someone reacts. Pairs with higgsfield-facs (muscle-level AU codes) and higgsfield-seedance (the prompt the paragraph goes into)." user-invocable: true metadata: tags: [higgsfield, seedance, acting, performance, character, behavior, emotion, subtext, beats, eye-life, voice, ensemble, master-profile] version: 1.2.0 updated: 2026-08-22 parent: higgsfield
`[OFFICIAL — Higgsfield "Hell Grind" open-source brief]` — the performance system behind Higgsfield's 95-minute AI feature film, adapted to this repo's prompt surfaces.
**The core axiom of the entire system: acting is BEHAVIOR under pressure, not a display of emotion.** A character wants something, something is in the way, and they act to get it. Emotion is a byproduct of that struggle — never the thing you write directly.
This is a **layer on top of** `../higgsfield-seedance/SKILL.md`: the paragraph this skill produces goes into the PERFORMANCE / CHARACTER ACTING block of an otherwise normal Seedance prompt. It does not change camera, light, wardrobe, or grade.
*Generated-checked block (scripts/build_index.py verifies anchors). Routing aids — read the linked sections for the rules.*
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| Layer | Skill | What it controls | |---|---|---| | **Craft** — why the character does anything | **this skill** | objective, obstacle, tactics, beats, subtext, status, business | | Muscle | `../higgsfield-facs/SKILL.md` | facial Action Unit codes (AU12, AU6…) | | Named expressions | `../higgsfield-soul/SKILL.md` § Micro-Expressions | expression vocabulary for identity work | | Production form | `../higgsfield-seedance/HELL-GRIND.md` § Two extra blocks | the CHARACTER ACTING block this output fills | | Backstory | `../higgsfield-character-design/SKILL.md` | who the character is before any scene exists |
Use this skill to decide **what the body does**; use FACS to specify **which muscles** do it in a close-up. They compose — a FACS beat schedule inside a paragraph written by these rules is the highest-resolution performance the platform supports.
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Truthful behavior under imaginary circumstances. Not depicted emotions, not recited text, not "expressive faces."
| Bad acting | Good acting | |---|---| | Shows the emotion ("I am angry") | Pursues the objective ("I will make you return the money") — anger arises on its own | | Waits for their cue | Listens and reacts to the partner every second | | Body illustrates the words (gesture = word) | Body lives its own life, sometimes contradicts the words | | All lines in one tempo and tone | Rhythm changes with every change of tactic | | Emotion switches on at the line and off after | State is continuous — there is a life before and a life after the line | | The face "performs" — eyebrows, grimaces | The face thinks — the thought is readable in the eyes before the words |
Every character in every scene decomposes into five elements. If one is missing, the
A comprehensive Claude skill library for generating high-quality prompts on Higgsfield AI — the cinematic video and image generation platform.
Use when the user asks about Higgsfield's one-click Apps, wants to know which app to use for a specific output, or needs guidance on the Apps workflow.
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Pre-production story-and-character development for Higgsfield projects — the upstream layer that decides WHAT to prompt before any model runs. Use when the…