/higgsfield-cinema
Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements.
$ npx -y skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-cinema --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/higgsfield-cinema
Context preview
The summary Claude sees to decide when to auto-load this skill.
Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements.
SKILL.md
higgsfield-cinema.SKILL.mdname: higgsfield-cinema
description: "Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements. Use when the user mentions Cinema Studio, Cinema Studio 2.5, Cinema Studio 3.0, Soul Cast, color grading, multi-shot video, shot sequences, storyboard workflow, Hero Frame, optical stack, keyframe interpolation, Elements system (@Characters/@Locations/@Props), Speed Ramp, Director Panel, Higgsfield Popcorn, Single Shot / Multi-Shot Auto / Multi-Shot Manual modes, Reference Anchor, Smart shot control, or any professional filmmaking workflow inside Higgsfield."
user-invocable: true
metadata:
tags: [higgsfield, cinema-studio, multi-shot, storyboard, popcorn, hero-frame, optical, elements, director-panel, speed-ramp, soul-cast, color-grading]
version: 3.3.0
updated: 2026-05-11
parent: higgsfield
Higgsfield Cinema Studio 2.5
QUICK FACTS
*Generated-checked block (scripts/build_index.py verifies anchors). Read the linked sections for full context — these lines are routing aids, not the rules themselves.*
- Three Cinema Studio versions coexist (2.5 / 3.0 / 3.5) — user-selected, no auto-routing; always detect the version first [→](#version-detection-ask-first)
- Hard 512-character prompt cap; 2.5 @ Element chips eat ~80–100 hidden chars each [→](#prompt-character-limit-512-characters)
- Elements System: define @Characters/@Locations/@Props once, call everywhere [→](#elements-system-define-once-call-everywhere)
- 3.5 main UI = three pills (Genre / Style / Camera), each Auto by default — override only with a creative reason [→](#the-three-pill-main-surface)
- 7 confirmed 3.5 genres: General · Action · Horror · Comedy · Noir · Drama · Epic — never invent genre names [→](#cinema-studio-35-genres)
- Style presets: 8 Color Palettes · 6 Lighting · 9 Camera Moveset Styles, or free-form Manual Style [→](#style-settings-three-operating-modes)
- Camera axes: 3 bodies · 5 lenses · focal 8/14/35/50/75mm · aperture f/1.4–f/4–f/11; two camera vocabularies coexist — vocabulary follows the selected model [→](#camera-settings-four-axis-panel)
- Output enums: 7 aspect ratios incl. 21:9 · 480p/720p/1080p · duration 4–15s · Sound On/Off [→](#cinema-studio-35-output-controls)
- Lead every delivered shot with the one-line settings strip (UI presets ≠ prompt text; never restate strip values in the body) [→](#per-shot-settings-strip)
- The UI shot counter caps internal cuts — "strictly N shots" must keep N within it (observed cap 4; API exposes no max — UI behavior, verify live) [→](#per-shot-settings-strip)
- Manual Style = saved ≤2,000-char block of project LAWS (grade, lighting law, texture, performance register); it replaces the preset axes [→](#manual-style-authoring-guide)
- 480p drafts validate the prompt, NOT the take — no seed param; transfer a look via Hero Frame + start/end-frame pinning [→](#drafts-validate-the-prompt-not-the-take)
- Resolution matrix has two axes: shot physics × delivery context; 4K-finish pipelines master at model max res in std mode [→](#physics-rendering-resolution-decision-matrix)
- Seedance fast mode cannot output 1080p — drafting in fast then "switching up" silently changes mode AND res [→](#physics-rendering-resolution-decision-matrix)
Cinema Studio is Higgsfield's professional filmmaking environment — a full production workflow for multi-shot, character-consistent cinematic content. It's fundamentally different from single-clip generation: you're building sequences, not individual videos.
---
Cinema Studio vs Standard Generation
| | Standard Generation | Cinema Studio 2.5 | Cinema Studio 3.0 (Business/Team Plan) | Cinema Studio 3.5 | |--|--------------------|--------------------|----------------------------------------|--------------------| | Output | Single clip | Multi-shot sequence | Multi-shot sequence | Multi-shot sequence | | Character consistency | Manual / Soul ID only | Reference Anchor system | @ reference system (up to 9 images) | @ reference system (extends 3.0) | | AI actor generation | Not available | Soul Cast — generate actors from parameters (no photos) | Soul Cast — General (2K) / Character (4K) / Location (4K) modes, 0.125 credits | Same Soul Cast surface — see 3.0 | | Camera control | Named presets | Director Panel (18 movements) | Director Panel + Smart (auto camera planning) | Camera Settings 4-axis panel (Camera Body / Lens / Focal Length / Aperture) — see Cinema Studio 3.5 section | | Optical physics | Not available | Full camera body + lens stack | Not available | Available — restored via Camera Settings panel (different vocabulary from 2.5 — see Cinema Studio 3.5 section) | | Color grading | Not available | Built-in suite (temp, contrast, grain, bloom, etc.) | Not available | Available — Color Palette axis in Style Settings panel (8 named palettes) | | Shot structure | One prompt = one clip | Up to 6 scenes, 12s total max, per-scene config | Smart (auto) + Custom multi-shot (up to 6 scenes, 15s) | Multi-shot supported — Duration 4s–15s | | 3D exploration | Not available | Gaussian splatting — move inside any generated image | Not available | Same as 3.0 (not available) | | Batch generation | Not available | Grid generation — up to 16 variations per credit | Not available | Configurable Batch Size (exploration multiplier) | | Storyboard | Not available | Higgsfield Popcorn integration | Not available | Same as 3.0 | | Speed control | Not available | Speed Ramp (6 modes) | Speed Ramp (7 modes + Bullet Time, Hero Moment) | Not separately tested in this release — see UI for 3.5-specific surface | | Genre | Style descriptions | 8 named genres | 7 genres (General, Action, Horror, Comedy, Noir, Drama, Epic) | Manual catalog (General, Action, Horror, Comedy, Noir, Drama, Epic + others surfaced in UI) | | Audio | Model-depend
Read more
name: higgsfield-cinema description: "Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements. Use when the user mentions Cinema Studio, Cinema Studio 2.5, Cinema Studio 3.0, Soul Cast, color grading, multi-shot video, shot sequences, storyboard workflow, Hero Frame, optical stack, keyframe interpolation, Elements system (@Characters/@Locations/@Props), Speed Ramp, Director Panel, Higgsfield Popcorn, Single Shot / Multi-Shot Auto / Multi-Shot Manual modes, Reference Anchor, Smart shot control, or any professional filmmaking workflow inside Higgsfield." user-invocable: true metadata: tags: [higgsfield, cinema-studio, multi-shot, storyboard, popcorn, hero-frame, optical, elements, director-panel, speed-ramp, soul-cast, color-grading] version: 3.3.0 updated: 2026-05-11 parent: higgsfield
Higgsfield Cinema Studio 2.5
QUICK FACTS
*Generated-checked block (scripts/build_index.py verifies anchors). Read the linked sections for full context — these lines are routing aids, not the rules themselves.*
- Three Cinema Studio versions coexist (2.5 / 3.0 / 3.5) — user-selected, no auto-routing; always detect the version first [→](#version-detection-ask-first)
- Hard 512-character prompt cap; 2.5 @ Element chips eat ~80–100 hidden chars each [→](#prompt-character-limit-512-characters)
- Elements System: define @Characters/@Locations/@Props once, call everywhere [→](#elements-system-define-once-call-everywhere)
- 3.5 main UI = three pills (Genre / Style / Camera), each Auto by default — override only with a creative reason [→](#the-three-pill-main-surface)
- 7 confirmed 3.5 genres: General · Action · Horror · Comedy · Noir · Drama · Epic — never invent genre names [→](#cinema-studio-35-genres)
- Style presets: 8 Color Palettes · 6 Lighting · 9 Camera Moveset Styles, or free-form Manual Style [→](#style-settings-three-operating-modes)
- Camera axes: 3 bodies · 5 lenses · focal 8/14/35/50/75mm · aperture f/1.4–f/4–f/11; two camera vocabularies coexist — vocabulary follows the selected model [→](#camera-settings-four-axis-panel)
- Output enums: 7 aspect ratios incl. 21:9 · 480p/720p/1080p · duration 4–15s · Sound On/Off [→](#cinema-studio-35-output-controls)
- Lead every delivered shot with the one-line settings strip (UI presets ≠ prompt text; never restate strip values in the body) [→](#per-shot-settings-strip)
- The UI shot counter caps internal cuts — "strictly N shots" must keep N within it (observed cap 4; API exposes no max — UI behavior, verify live) [→](#per-shot-settings-strip)
- Manual Style = saved ≤2,000-char block of project LAWS (grade, lighting law, texture, performance register); it replaces the preset axes [→](#manual-style-authoring-guide)
- 480p drafts validate the prompt, NOT the take — no seed param; transfer a look via Hero Frame + start/end-frame pinning [→](#drafts-validate-the-prompt-not-the-take)
- Resolution matrix has two axes: shot physics × delivery context; 4K-finish pipelines master at model max res in std mode [→](#physics-rendering-resolution-decision-matrix)
- Seedance fast mode cannot output 1080p — drafting in fast then "switching up" silently changes mode AND res [→](#physics-rendering-resolution-decision-matrix)
Cinema Studio is Higgsfield's professional filmmaking environment — a full production workflow for multi-shot, character-consistent cinematic content. It's fundamentally different from single-clip generation: you're building sequences, not individual videos.
---
Cinema Studio vs Standard Generation
| | Standard Generation | Cinema Studio 2.5 | Cinema Studio 3.0 (Business/Team Plan) | Cinema Studio 3.5 | |--|--------------------|--------------------|----------------------------------------|--------------------| | Output | Single clip | Multi-shot sequence | Multi-shot sequence | Multi-shot sequence | | Character consistency | Manual / Soul ID only | Reference Anchor system | @ reference system (up to 9 images) | @ reference system (extends 3.0) | | AI actor generation | Not available | Soul Cast — generate actors from parameters (no photos) | Soul Cast — General (2K) / Character (4K) / Location (4K) modes, 0.125 credits | Same Soul Cast surface — see 3.0 | | Camera control | Named presets | Director Panel (18 movements) | Director Panel + Smart (auto camera planning) | Camera Settings 4-axis panel (Camera Body / Lens / Focal Length / Aperture) — see Cinema Studio 3.5 section | | Optical physics | Not available | Full camera body + lens stack | Not available | Available — restored via Camera Settings panel (different vocabulary from 2.5 — see Cinema Studio 3.5 section) | | Color grading | Not available | Built-in suite (temp, contrast, grain, bloom, etc.) | Not available | Available — Color Palette axis in Style Settings panel (8 named palettes) | | Shot structure | One prompt = one clip | Up to 6 scenes, 12s total max, per-scene config | Smart (auto) + Custom multi-shot (up to 6 scenes, 15s) | Multi-shot supported — Duration 4s–15s | | 3D exploration | Not available | Gaussian splatting — move inside any generated image | Not available | Same as 3.0 (not available) | | Batch generation | Not available | Grid generation — up to 16 variations per credit | Not available | Configurable Batch Size (exploration multiplier) | | Storyboard | Not available | Higgsfield Popcorn integration | Not available | Same as 3.0 | | Speed control | Not available | Speed Ramp (6 modes) | Speed Ramp (7 modes + Bullet Time, Hero Moment) | Not separately tested in this release — see UI for 3.5-specific surface | | Genre | Style descriptions | 8 named genres | 7 genres (General, Action, Horror, Comedy, Noir, Drama, Epic) | Manual catalog (General, Action, Horror, Comedy, Noir, Drama, Epic + others surfaced in UI) | | Audio | Model-depend
A comprehensive Claude skill library for generating high-quality prompts on Higgsfield AI — the cinematic video and image generation platform.
Other skills on higgsfield-ai-prompt-skill.
- /higgsfield-acting
Writes the character-performance layer of a video prompt as behavior under pressure, not displayed emotion — objective, obstacle, tactics, beats, subtext, listening, body/status/proxemics, and mandatory eye life. Produces a reusable 150–220-word acting master profile per
Open skill - /higgsfield-apps
Use when the user asks about Higgsfield's one-click Apps, wants to know which app to use for a specific output, or needs guidance on the Apps workflow.
Open skill - /higgsfield-assist
Use when the user asks about Higgsfield Assist (the built-in GPT-5 copilot), how to use the platform's native AI assistant, credit optimization strategies, plan selection, how to get more from fewer credits, or platform efficiency tips.
Open skill - /higgsfield-audio
Use when the user asks about audio in Higgsfield videos, needs to add dialogue or lip-sync, wants sound effects or ambient sound in generated video, asks about music or BGM in output, or is using any audio-capable model (Kling 3.0, Seedance 1.5 Pro, Seedance 2.0, Veo 3/3.1, Grok
Open skill - /higgsfield-camera
Use when the user asks about camera movements, shot types, or how to describe camera behavior in a Higgsfield prompt. Contains all named camera controls with descriptions, best use cases, and example prompt phrases.
Open skill - /higgsfield-canvas
Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven
Open skill

