/higgsfield-canvas
Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven
$ npx -y skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-canvas --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/higgsfield-canvas
Context preview
The summary Claude sees to decide when to auto-load this skill.
Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven
SKILL.md
higgsfield-canvas.SKILL.mdname: higgsfield-canvas
description: "Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'."
user-invocable: true
metadata:
tags: [higgsfield, canvas, node-based, node-graph, infinite-board, pipeline, workflow, shared-canvas, collaboration, storyboard, fan-out]
version: 1.0.0
updated: 2026-06-03
parent: higgsfield
Higgsfield Canvas — Node-Based Production Workspace
Canvas is a node-based editor where prompts, references, and generations from any Higgsfield model live on a single infinite board. Instead of running each generation in isolation, you connect nodes — a prompt feeds an image, an image feeds a video, a style branches into variations — so a whole scene or campaign becomes one continuous, re-runnable pipeline.
Canvas is its own top-level surface in the Higgsfield nav bar (alongside Image, Video, Cinema Studio, Marketing Studio). It is model-agnostic: it *hosts* the other models rather than being a mode inside any one of them, so this sub-skill routes model-specific craft back to the relevant sibling sub-skill.
**Why Canvas matters for this skill.** Canvas is another place to *deploy the prompts this skill builds* inside the Higgsfield workflow — instead of taking a finished prompt straight to the Image/Video generator or Cinema Studio, you drop it into a **Prompt node** on the board and wire it into a generator. The prompt-craft is identical (MCSLA scene prompts, Seedance prompt modes, GPT Image 2.0 formats — all still apply); Canvas just changes *where* the prompt is executed and lets one prompt feed a multi-step pipeline. Think of the Prompt node as the on-canvas home for everything the rest of this skill teaches.
Translated from Higgsfield's official Canvas guide (`higgsfield.ai/canvas-intro`) plus the in-product Canvas screenshots and a canvas-workflow walkthrough.
---
1. When to use Canvas
Reach for Canvas when the work is a *pipeline*, not a single shot:
- A multi-shot scene or episode where one reference set drives several shot
prompts.
- An ad campaign that fans one product/brand reference into many variants.
- A storyboard that flows assets → story beats → prompts → image/video
generation in columns.
- Any repeatable pipeline you want to save as a template and re-run with
swapped inputs.
For a single prompt-and-generate, the standard Image/Video tabs are simpler. Canvas earns its keep when steps connect.
2. Node categories
A node is one step in the pipeline with typed input sockets (left) and a typed output socket (right); curved edges carry data from one node's output into the next node's input. The board exposes these node categories:
- **Prompt** — text starting points.
- **Image generator** — produces or edits images.
- **Video generator** — produces video.
- **Voice / audio generator** — produces voice or audio.
- **LLM assistant** — a wired-in language model you can task with prompt
drafting or shaping (e.g. a "cinematographer-prompter" role inside a storyboard). It is a general LLM node you author, not a fixed named assistant. (Separate from **Higgsie**, the in-Canvas chatbot — that's a conversational helper, not part of the prompt-to-generator pipeline this sub-skill covers.)
- **Style / motion** — style-transfer and motion-control steps that branch a
look or movement across downstream nodes.
- **Render output** — final deliverables.
- **References** — **Upload** (drop in your own files) and **Assets** (pull
from your library).
Connections are type-aware: an image output feeds an image input, a prompt feeds a generator, and so on. Fan-out (one node feeding many) is free-form; fan-in is more structured.
3. Models that run inside Canvas
All seven Higgsfield models run as nodes on the same board:
| Model | What it's for | Detail | |---|---|---| | **Soul 2.0** | photoreal images, fashion/editorial, consistent characters | `../higgsfield-soul/SKILL.md` | | **Seedance 2.0** | flagship video, 1080p | `../higgsfield-seedance/SKILL.md` | | **Kling 3.0** | cinematic video, multi-shot continuity, native audio | `../higgsfield-motion/SKILL.md` | | **Wan 2.7** | high-action / dynamic motion | `../../model-guide.md` | | **Veo 3.1** | Google flagship video, native audio | `../../model-guide.md` | | **GPT Image 2.0** | 4K image gen, near-perfect text rendering | `../higgsfield-gpt-image-2/SKILL.md` | | **Nano Banana Pro** | precision image editing and placement | `../../image-models.md` |
Mixing models on one board is the point — generate a character in Soul, edit a product in Nano Banana Pro, animate the result in Seedance, all in one graph.
4. Named canvas patterns
The in-product canvases ship as recognizable layouts. Use them as starting shapes:
- **Simple Seedance 2.0** — one image + one prompt → one video. The minimal
pipeline.
- **Extend Video** — a sequential chain where the last frame of one
generation feeds the next, for longer continuous sequences.
- **Image Edit** — multi-reference compositing into one image generator node.
- **StoryBoard With Elements** — a three-column flow (Assets → Story →
Prompts) feeding image/video generators, often with an LLM node shaping the shot prompts.
- **Long Video (fan-out)** — one reference set fanned into several shot
prompts that each generate independently, for multi-shot assembly.
Any board can be saved and reused (see § 6).
5. Cost model
Building the graph
Read more
name: higgsfield-canvas description: "Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'." user-invocable: true metadata: tags: [higgsfield, canvas, node-based, node-graph, infinite-board, pipeline, workflow, shared-canvas, collaboration, storyboard, fan-out] version: 1.0.0 updated: 2026-06-03 parent: higgsfield
Higgsfield Canvas — Node-Based Production Workspace
Canvas is a node-based editor where prompts, references, and generations from any Higgsfield model live on a single infinite board. Instead of running each generation in isolation, you connect nodes — a prompt feeds an image, an image feeds a video, a style branches into variations — so a whole scene or campaign becomes one continuous, re-runnable pipeline.
Canvas is its own top-level surface in the Higgsfield nav bar (alongside Image, Video, Cinema Studio, Marketing Studio). It is model-agnostic: it *hosts* the other models rather than being a mode inside any one of them, so this sub-skill routes model-specific craft back to the relevant sibling sub-skill.
**Why Canvas matters for this skill.** Canvas is another place to *deploy the prompts this skill builds* inside the Higgsfield workflow — instead of taking a finished prompt straight to the Image/Video generator or Cinema Studio, you drop it into a **Prompt node** on the board and wire it into a generator. The prompt-craft is identical (MCSLA scene prompts, Seedance prompt modes, GPT Image 2.0 formats — all still apply); Canvas just changes *where* the prompt is executed and lets one prompt feed a multi-step pipeline. Think of the Prompt node as the on-canvas home for everything the rest of this skill teaches.
Translated from Higgsfield's official Canvas guide (`higgsfield.ai/canvas-intro`) plus the in-product Canvas screenshots and a canvas-workflow walkthrough.
---
1. When to use Canvas
Reach for Canvas when the work is a *pipeline*, not a single shot:
- A multi-shot scene or episode where one reference set drives several shot
prompts.
- An ad campaign that fans one product/brand reference into many variants.
- A storyboard that flows assets → story beats → prompts → image/video
generation in columns.
- Any repeatable pipeline you want to save as a template and re-run with
swapped inputs.
For a single prompt-and-generate, the standard Image/Video tabs are simpler. Canvas earns its keep when steps connect.
2. Node categories
A node is one step in the pipeline with typed input sockets (left) and a typed output socket (right); curved edges carry data from one node's output into the next node's input. The board exposes these node categories:
- **Prompt** — text starting points.
- **Image generator** — produces or edits images.
- **Video generator** — produces video.
- **Voice / audio generator** — produces voice or audio.
- **LLM assistant** — a wired-in language model you can task with prompt
drafting or shaping (e.g. a "cinematographer-prompter" role inside a storyboard). It is a general LLM node you author, not a fixed named assistant. (Separate from **Higgsie**, the in-Canvas chatbot — that's a conversational helper, not part of the prompt-to-generator pipeline this sub-skill covers.)
- **Style / motion** — style-transfer and motion-control steps that branch a
look or movement across downstream nodes.
- **Render output** — final deliverables.
- **References** — **Upload** (drop in your own files) and **Assets** (pull
from your library).
Connections are type-aware: an image output feeds an image input, a prompt feeds a generator, and so on. Fan-out (one node feeding many) is free-form; fan-in is more structured.
3. Models that run inside Canvas
All seven Higgsfield models run as nodes on the same board:
| Model | What it's for | Detail | |---|---|---| | **Soul 2.0** | photoreal images, fashion/editorial, consistent characters | `../higgsfield-soul/SKILL.md` | | **Seedance 2.0** | flagship video, 1080p | `../higgsfield-seedance/SKILL.md` | | **Kling 3.0** | cinematic video, multi-shot continuity, native audio | `../higgsfield-motion/SKILL.md` | | **Wan 2.7** | high-action / dynamic motion | `../../model-guide.md` | | **Veo 3.1** | Google flagship video, native audio | `../../model-guide.md` | | **GPT Image 2.0** | 4K image gen, near-perfect text rendering | `../higgsfield-gpt-image-2/SKILL.md` | | **Nano Banana Pro** | precision image editing and placement | `../../image-models.md` |
Mixing models on one board is the point — generate a character in Soul, edit a product in Nano Banana Pro, animate the result in Seedance, all in one graph.
4. Named canvas patterns
The in-product canvases ship as recognizable layouts. Use them as starting shapes:
- **Simple Seedance 2.0** — one image + one prompt → one video. The minimal
pipeline.
- **Extend Video** — a sequential chain where the last frame of one
generation feeds the next, for longer continuous sequences.
- **Image Edit** — multi-reference compositing into one image generator node.
- **StoryBoard With Elements** — a three-column flow (Assets → Story →
Prompts) feeding image/video generators, often with an LLM node shaping the shot prompts.
- **Long Video (fan-out)** — one reference set fanned into several shot
prompts that each generate independently, for multi-shot assembly.
Any board can be saved and reused (see § 6).
5. Cost model
Building the graph
A comprehensive Claude skill library for generating high-quality prompts on Higgsfield AI — the cinematic video and image generation platform.
Other skills on higgsfield-ai-prompt-skill.
- /higgsfield-acting
Writes the character-performance layer of a video prompt as behavior under pressure, not displayed emotion — objective, obstacle, tactics, beats, subtext, listening, body/status/proxemics, and mandatory eye life. Produces a reusable 150–220-word acting master profile per
Open skill - /higgsfield-apps
Use when the user asks about Higgsfield's one-click Apps, wants to know which app to use for a specific output, or needs guidance on the Apps workflow.
Open skill - /higgsfield-assist
Use when the user asks about Higgsfield Assist (the built-in GPT-5 copilot), how to use the platform's native AI assistant, credit optimization strategies, plan selection, how to get more from fewer credits, or platform efficiency tips.
Open skill - /higgsfield-audio
Use when the user asks about audio in Higgsfield videos, needs to add dialogue or lip-sync, wants sound effects or ambient sound in generated video, asks about music or BGM in output, or is using any audio-capable model (Kling 3.0, Seedance 1.5 Pro, Seedance 2.0, Veo 3/3.1, Grok
Open skill - /higgsfield-camera
Use when the user asks about camera movements, shot types, or how to describe camera behavior in a Higgsfield prompt. Contains all named camera controls with descriptions, best use cases, and example prompt phrases.
Open skill - /higgsfield-character-design
Pre-production story-and-character development for Higgsfield projects — the upstream layer that decides WHAT to prompt before any model runs. Use when the user wants to build a character, design a world, develop a story or premise, create a character sheet / character bible /
Open skill

