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/shipyard-writing-skills

Use when creating, editing, or improving skills, or when a skill isn't triggering correctly. Also use when editing any SKILL.md file, writing skill descriptions, or debugging why a skill doesn't activate. Triggers on "create a skill", "write a skill", "new skill", "improve this

From plugin
6644 skills20 agents25 commands4 hooks
shell
$ npx -y skills add lgbarn/shipyard --skill shipyard-writing-skills --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/shipyard-writing-skills
How auto-invocation works

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when creating, editing, or improving skills, or when a skill isn't triggering correctly. Also use when editing any SKILL.md file, writing skill descriptions, or debugging why a skill doesn't activate. Triggers on "create a skill", "write a skill", "new skill", "improve this

SKILL.md

shipyard-writing-skills.SKILL.md
name: shipyard-writing-skills
description: Use when creating, editing, or improving skills, or when a skill isn't triggering correctly. Also use when editing any SKILL.md file, writing skill descriptions, or debugging why a skill doesn't activate. Triggers on "create a skill", "write a skill", "new skill", "improve this skill", "skill isn't triggering", or when reviewing skill quality and effectiveness.

<!-- TOKEN BUDGET: 380 lines / ~1140 tokens -->

Writing Skills

<activation>

When This Skill Activates

  • Creating a new skill (SKILL.md file)
  • Editing or improving an existing skill
  • Verifying a skill works before deployment
  • Reviewing skill quality or effectiveness

Natural Language Triggers

  • "create a skill", "write a skill", "new skill", "improve this skill"

</activation>

Overview

**Writing skills IS Test-Driven Development applied to process documentation.**

**Personal skills live in agent-specific directories (`~/.claude/skills` for Claude Code, `~/.codex/skills` for Codex)**

You write test cases (pressure scenarios with subagents), watch them fail (baseline behavior), write the skill (documentation), watch tests pass (agents comply), and refactor (close loopholes).

**Core principle:** If you didn't watch an agent fail without the skill, you don't know if the skill teaches the right thing.

**REQUIRED BACKGROUND:** You MUST understand shipyard:shipyard-tdd before using this skill. That skill defines the fundamental RED-GREEN-REFACTOR cycle. This skill adapts TDD to documentation.

What is a Skill?

A **skill** is a reference guide for proven techniques, patterns, or tools. Skills help future Claude instances find and apply effective approaches.

**Skills are:** Reusable techniques, patterns, tools, reference guides

**Skills are NOT:** Narratives about how you solved a problem once

<instructions>

TDD Mapping for Skills

| TDD Concept | Skill Creation | |-------------|----------------| | **Test case** | Pressure scenario with subagent | | **Production code** | Skill document (SKILL.md) | | **Test fails (RED)** | Agent violates rule without skill (baseline) | | **Test passes (GREEN)** | Agent complies with skill present | | **Refactor** | Close loopholes while maintaining compliance | | **Write test first** | Run baseline scenario BEFORE writing skill | | **Watch it fail** | Document exact rationalizations agent uses | | **Minimal code** | Write skill addressing those specific violations | | **Watch it pass** | Verify agent now complies | | **Refactor cycle** | Find new rationalizations -> plug -> re-verify |

The entire skill creation process follows RED-GREEN-REFACTOR.

When to Create a Skill

**Create when:**

  • Technique wasn't intuitively obvious to you
  • You'd reference this again across projects
  • Pattern applies broadly (not project-specific)
  • Others would benefit

**Don't create for:**

  • One-off solutions
  • Standard practices well-documented elsewhere
  • Project-specific conventions (put in CLAUDE.md)
  • Mechanical constraints (if it's enforceable with regex/validation, automate it -- save documentation for judgment calls)

Skill Types

Technique

Concrete method with steps to follow (condition-based-waiting, root-cause-tracing)

Pattern

Way of thinking about problems (flatten-with-flags, test-invariants)

Reference

API docs, syntax guides, tool documentation (office docs)

Directory Structure

skills/
  skill-name/
    SKILL.md              # Main reference (required)
    supporting-file.*     # Only if needed

**Flat namespace** - all skills in one searchable namespace

**Separate files for:** 1. **Heavy reference** (100+ lines) - API docs, comprehensive syntax 2. **Reusable tools** - Scripts, utilities, templates

**Keep inline:**

  • Principles and concepts
  • Code patterns (< 50 lines)
  • Everything else

SKILL.md Structure

**Frontmatter (YAML):**

  • Only two fields supported: `name` and `description`
  • Max 1024 characters total
  • `name`: Use letters, numbers, and hyphens only (no parentheses, special chars)
  • `description`: Third-person, describes ONLY when to use (NOT what it does)
  • Start with "Use when..." to focus on triggering conditions
  • Include specific symptoms, situations, and contexts
  • **NEVER summarize the skill's process or workflow** (see CSO section for why)
  • Keep under 500 characters if possible
---
name: Skill-Name-With-Hyphens
description: Use when [specific triggering conditions and symptoms]
---

# Skill Name

## Overview
What is this? Core principle in 1-2 sentences.

## When to Use
Bullet list with SYMPTOMS and use cases
When NOT to use

## Core Pattern (for techniques/patterns)
Before/after code comparison

## Quick Reference
Table or bullets for scanning common operations

## Implementation
Inline code for simple patterns

Claude Search Optimization (CSO) — Quick Reference

| Element | Rule | Example | |---------|------|---------| | Description | Triggering conditions only, no workflow | `"Use when tests hang waiting for async ops"` | | Keywords | Error messages, symptoms, tool names | `"ENOTEMPTY", "flaky", "bats-core"` | | Name | Verb-first, hyphenated | `condition-based-waiting` not `async-helpers` | | Token budget | `<150 words` getting-started, `<500 words` others | Compress, cross-reference | | Cross-refs | Skill name + requirement marker, no `@` links | `**REQUIRED SUB-SKILL:** Use shipyard:foo` |

**Why no `@` links:** `@` syntax force-loads files immediately, consuming context tokens you may not need yet.

**Critical CSO rule — Description = When to Use, NOT What the Skill Does:** When a description summarizes the skill's workflow, Claude follows the description instead of reading the full skill. A description saying "code review between tasks" caused Claude to do ONE review even though the skill showed TWO stages. Keep descriptions as triggering conditions only.

Flowchart Usage

Use flowcharts ONLY for:

  • Non-obvious decision points
  • Proc
Read more
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Ships withshipyard

A Claude Code plugin for structured project execution. Plan work in phases, build with parallel agents and TDD, review with security audits and quality gates, and ship with confidence.

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Repo: lgbarn/shipyard

Other skills on shipyard.