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Use when writing tests, structuring test suites, choosing test boundaries, or debugging test quality issues like flakiness, over-mocking, or brittle tests. Also use when deciding between unit/integration/E2E tests, when tests break during refactoring (sign of testing

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shell
$ npx -y skills add lgbarn/shipyard --skill shipyard-testing --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/shipyard-testing
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Use when writing tests, structuring test suites, choosing test boundaries, or debugging test quality issues like flakiness, over-mocking, or brittle tests. Also use when deciding between unit/integration/E2E tests, when tests break during refactoring (sign of testing

SKILL.md

shipyard-testing.SKILL.md
name: shipyard-testing
description: Use when writing tests, structuring test suites, choosing test boundaries, or debugging test quality issues like flakiness, over-mocking, or brittle tests. Also use when deciding between unit/integration/E2E tests, when tests break during refactoring (sign of testing implementation details), or when test setup exceeds 20 lines. Covers AAA structure, DAMP naming, mock boundaries, and the testing pyramid.

<!-- TOKEN BUDGET: 400 lines / ~1200 tokens -->

Writing Effective Tests

<activation>

When This Skill Activates

  • Writing or modifying test files (`*.test.*`, `*.spec.*`, `*_test.go`, `test_*.py`)
  • Setting up test infrastructure or test utilities
  • Debugging flaky, brittle, or slow tests
  • Deciding between unit, integration, and E2E tests
  • Choosing when and how to use mocks, stubs, or fakes

Natural Language Triggers

  • "add tests", "test coverage", "testing strategy", "write tests for", "how should I test"

</activation>

Overview

Test behaviors through public APIs. Verify state, not interactions.

**Core principle:** If refactoring breaks your tests but not your users, your tests are wrong.

**Relationship to TDD:** The `shipyard:shipyard-tdd` skill covers WHEN to write tests (test-first, red-green-refactor). This skill covers HOW to write tests that are effective, maintainable, and trustworthy.

The Iron Law

TEST BEHAVIORS, NOT IMPLEMENTATIONS

A test should break only when the system's observable behavior changes -- never because of refactoring, renaming internals, or restructuring code.

**No exceptions:**

  • Don't test private methods
  • Don't assert on internal state
  • Don't verify method call sequences
  • Don't couple tests to data structures users never see

<instructions>

Test Structure (AAA)

Every test follows Arrange-Act-Assert:

Arrange -- Set up preconditions and inputs
Act     -- Execute the behavior under test
Assert  -- Verify the expected outcome

Separate the three sections with blank lines. One Act per test. One logical assertion per test.

<examples>

<example type="good" title="Clear AAA structure, one behavior per test">

def test_expired_subscription_denies_access():
    # Arrange
    user = create_user(subscription_end=yesterday())

    # Act
    result = check_access(user, resource="premium-content")

    # Assert
    assert result.denied is True
    assert result.reason == "subscription expired"

Clear name, tests one behavior, obvious structure. </example>

<example type="bad" title="Multiple behaviors, internal state tested">

def test_subscription():
    user = create_user(subscription_end=yesterday())
    assert check_access(user, "premium-content").denied
    user.subscription_end = tomorrow()
    assert check_access(user, "premium-content").allowed
    assert user.access_log == [("denied", "premium-content"), ("allowed", "premium-content")]

Two behaviors in one test, tests internal log, vague name. </example>

</examples>

Keep Tests DAMP, Not DRY

Prefer **Descriptive And Meaningful Phrases** over eliminating duplication. Duplicating setup across tests is fine if it makes each test self-contained and readable. Extract shared setup into helpers only when it improves clarity, not to reduce line count.

No Logic in Tests

Tests are straight-line code. No loops, conditionals, ternaries, or string concatenation. If you need logic, the test is too complex -- split it or simplify the design.

What to Test

Test These

  • **Behaviors:** What the system does from a user's perspective
  • **Edge cases:** Empty inputs, boundaries, overflow, zero, null
  • **Error paths:** Invalid input, missing dependencies, timeouts
  • **State transitions:** Before and after an operation

Skip These

  • Trivial getters/setters with no logic
  • Generated code (protobuf, ORM migrations)
  • Configuration files
  • Third-party library internals

Test Via Public APIs

Invoke the system the same way its callers do. If the only way to test something is through a private method, the design needs to change -- extract it into a collaborator with its own public interface.

Naming Tests

Name tests after the behavior, not the method.

| Good | Bad | |------|-----| | `rejects_empty_email_with_validation_error` | `test_validate` | | `returns_cached_result_when_within_ttl` | `test_cache` | | `retries_three_times_before_failing` | `test_retry_logic` | | `grants_access_when_subscription_active` | `test_check_access_method` |

Patterns that work:

  • `[action]_[condition]_[expected_result]`
  • `should [expected behavior] when [condition]`
  • Plain descriptive sentence

A test name containing "and" usually means two tests.

Choosing Test Level

digraph test_level {
    rankdir=TB;
    start [label="What are you testing?", shape=diamond];
    pure [label="Pure logic?\nNo I/O, no side effects", shape=diamond];
    boundary [label="System boundary?\nDB, API, file, queue", shape=diamond];
    journey [label="Critical user journey?\nLogin, checkout, signup", shape=diamond];

    unit [label="UNIT TEST\nFast, isolated, many", shape=box, style=filled, fillcolor="#ccffcc"];
    integration [label="INTEGRATION TEST\nBoundary focused, fewer", shape=box, style=filled, fillcolor="#ffffcc"];
    e2e [label="E2E TEST\nFull stack, minimal", shape=box, style=filled, fillcolor="#ffcccc"];

    start -> pure;
    pure -> unit [label="yes"];
    pure -> boundary [label="no"];
    boundary -> integration [label="yes"];
    boundary -> journey [label="no"];
    journey -> e2e [label="yes"];
    journey -> unit [label="no\n(rethink)"];
}

**The pyramid:** Many unit tests. Fewer integration tests. Minimal E2E tests.

**Push tests down.** If a behavior can be tested at a lower level, test it there. Lower = faster, more stable, cheaper to maintain. Only go higher when the lower level can't verify the behavior (serialization, wiring, full user flow).

**Duplicate coverage?** If a unit test and i

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Ships withshipyard

A Claude Code plugin for structured project execution. Plan work in phases, build with parallel agents and TDD, review with security audits and quality gates, and ship with confidence.

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