code-simplification
Use after implementing features, before claiming a phase is complete, when reviewing AI-generated code, or when code feels overly complex. Also use when you…
Use when writing tests, structuring test suites, choosing test boundaries, or debugging test quality issues like flakiness, over-mocking, or brittle tests. Also use when deciding between unit/integration/E2E tests, when tests break during refactoring (sign of testing
$ npx -y skills add lgbarn/shipyard --skill shipyard-testing --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/shipyard-testingContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when writing tests, structuring test suites, choosing test boundaries, or debugging test quality issues like flakiness, over-mocking, or brittle tests. Also use when deciding between unit/integration/E2E tests, when tests break during refactoring (sign of testing
name: shipyard-testing description: Use when writing tests, structuring test suites, choosing test boundaries, or debugging test quality issues like flakiness, over-mocking, or brittle tests. Also use when deciding between unit/integration/E2E tests, when tests break during refactoring (sign of testing implementation details), or when test setup exceeds 20 lines. Covers AAA structure, DAMP naming, mock boundaries, and the testing pyramid.
<!-- TOKEN BUDGET: 400 lines / ~1200 tokens -->
<activation>
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Test behaviors through public APIs. Verify state, not interactions.
**Core principle:** If refactoring breaks your tests but not your users, your tests are wrong.
**Relationship to TDD:** The `shipyard:shipyard-tdd` skill covers WHEN to write tests (test-first, red-green-refactor). This skill covers HOW to write tests that are effective, maintainable, and trustworthy.
TEST BEHAVIORS, NOT IMPLEMENTATIONS
A test should break only when the system's observable behavior changes -- never because of refactoring, renaming internals, or restructuring code.
**No exceptions:**
<instructions>
Every test follows Arrange-Act-Assert:
Arrange -- Set up preconditions and inputs Act -- Execute the behavior under test Assert -- Verify the expected outcome
Separate the three sections with blank lines. One Act per test. One logical assertion per test.
<examples>
<example type="good" title="Clear AAA structure, one behavior per test">
def test_expired_subscription_denies_access():
# Arrange
user = create_user(subscription_end=yesterday())
# Act
result = check_access(user, resource="premium-content")
# Assert
assert result.denied is True
assert result.reason == "subscription expired"Clear name, tests one behavior, obvious structure. </example>
<example type="bad" title="Multiple behaviors, internal state tested">
def test_subscription():
user = create_user(subscription_end=yesterday())
assert check_access(user, "premium-content").denied
user.subscription_end = tomorrow()
assert check_access(user, "premium-content").allowed
assert user.access_log == [("denied", "premium-content"), ("allowed", "premium-content")]Two behaviors in one test, tests internal log, vague name. </example>
</examples>
Prefer **Descriptive And Meaningful Phrases** over eliminating duplication. Duplicating setup across tests is fine if it makes each test self-contained and readable. Extract shared setup into helpers only when it improves clarity, not to reduce line count.
Tests are straight-line code. No loops, conditionals, ternaries, or string concatenation. If you need logic, the test is too complex -- split it or simplify the design.
Invoke the system the same way its callers do. If the only way to test something is through a private method, the design needs to change -- extract it into a collaborator with its own public interface.
Name tests after the behavior, not the method.
| Good | Bad | |------|-----| | `rejects_empty_email_with_validation_error` | `test_validate` | | `returns_cached_result_when_within_ttl` | `test_cache` | | `retries_three_times_before_failing` | `test_retry_logic` | | `grants_access_when_subscription_active` | `test_check_access_method` |
Patterns that work:
A test name containing "and" usually means two tests.
digraph test_level {
rankdir=TB;
start [label="What are you testing?", shape=diamond];
pure [label="Pure logic?\nNo I/O, no side effects", shape=diamond];
boundary [label="System boundary?\nDB, API, file, queue", shape=diamond];
journey [label="Critical user journey?\nLogin, checkout, signup", shape=diamond];
unit [label="UNIT TEST\nFast, isolated, many", shape=box, style=filled, fillcolor="#ccffcc"];
integration [label="INTEGRATION TEST\nBoundary focused, fewer", shape=box, style=filled, fillcolor="#ffffcc"];
e2e [label="E2E TEST\nFull stack, minimal", shape=box, style=filled, fillcolor="#ffcccc"];
start -> pure;
pure -> unit [label="yes"];
pure -> boundary [label="no"];
boundary -> integration [label="yes"];
boundary -> journey [label="no"];
journey -> e2e [label="yes"];
journey -> unit [label="no\n(rethink)"];
}**The pyramid:** Many unit tests. Fewer integration tests. Minimal E2E tests.
**Push tests down.** If a behavior can be tested at a lower level, test it there. Lower = faster, more stable, cheaper to maintain. Only go higher when the lower level can't verify the behavior (serialization, wiring, full user flow).
**Duplicate coverage?** If a unit test and i
A Claude Code plugin for structured project execution. Plan work in phases, build with parallel agents and TDD, review with security audits and quality gates, and ship with confidence.
Repo: lgbarn/shipyard
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