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/shipyard-tdd

Use when implementing any feature or bugfix, before writing implementation code. Also use when touching test files (*.test.*, *.spec.*, *_test.go), when plan tasks have tdd="true", or when the user says "test first", "write tests", "TDD", or "red green refactor". If you're about

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shell
$ npx -y skills add lgbarn/shipyard --skill shipyard-tdd --agent claude-code

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  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
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  • Slash command/shipyard-tdd
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Use when implementing any feature or bugfix, before writing implementation code. Also use when touching test files (*.test.*, *.spec.*, *_test.go), when plan tasks have tdd="true", or when the user says "test first", "write tests", "TDD", or "red green refactor". If you're about

SKILL.md

shipyard-tdd.SKILL.md
name: shipyard-tdd
description: Use when implementing any feature or bugfix, before writing implementation code. Also use when touching test files (*.test.*, *.spec.*, *_test.go), when plan tasks have tdd="true", or when the user says "test first", "write tests", "TDD", or "red green refactor". If you're about to write production code without a failing test, this skill applies.

<!-- TOKEN BUDGET: 480 lines / ~1440 tokens -->

Test-Driven Development (TDD)

<activation>

When This Skill Activates

  • Any feature or bugfix implementation before writing production code
  • Plan tasks with `tdd="true"` marker
  • Files matching: `*.test.*`, `*.spec.*`, `__tests__/`, `*_test.go`

Natural Language Triggers

  • "test first", "write tests", "TDD", "red green refactor", "write a failing test"

</activation>

Overview

Write the test first. Watch it fail. Write minimal code to pass.

**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.

**Violating the letter of the rules is violating the spirit of the rules.**

When to Use

**Always:**

  • New features
  • Bug fixes
  • Refactoring
  • Behavior changes

**Exceptions (ask your human partner):**

  • Throwaway prototypes
  • Generated code
  • Configuration files

Thinking "skip TDD just this once"? Stop. That's rationalization.

The Iron Law

NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST

Write code before the test? Delete it. Start over.

**No exceptions:**

  • Don't keep it as "reference"
  • Don't "adapt" it while writing tests
  • Don't look at it
  • Delete means delete

Implement fresh from tests. Period.

<instructions>

Red-Green-Refactor

digraph tdd_cycle {
    rankdir=LR;
    red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
    verify_red [label="Verify fails\ncorrectly", shape=diamond];
    green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
    verify_green [label="Verify passes\nAll green", shape=diamond];
    refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
    next [label="Next", shape=ellipse];

    red -> verify_red;
    verify_red -> green [label="yes"];
    verify_red -> red [label="wrong\nfailure"];
    green -> verify_green;
    verify_green -> refactor [label="yes"];
    verify_green -> green [label="no"];
    refactor -> verify_green [label="stay\ngreen"];
    verify_green -> next;
    next -> red;
}

RED - Write Failing Test

Write one minimal test showing what should happen.

<examples>

<example type="good" title="Clear behavior test with descriptive name">

test('retries failed operations 3 times', async () => {
  let attempts = 0;
  const operation = () => {
    attempts++;
    if (attempts < 3) throw new Error('fail');
    return 'success';
  };

  const result = await retryOperation(operation);

  expect(result).toBe('success');
  expect(attempts).toBe(3);
});

Clear name, tests real behavior, one thing. </example>

<example type="bad" title="Vague name, tests mock not code">

test('retry works', async () => {
  const mock = jest.fn()
    .mockRejectedValueOnce(new Error())
    .mockRejectedValueOnce(new Error())
    .mockResolvedValueOnce('success');
  await retryOperation(mock);
  expect(mock).toHaveBeenCalledTimes(3);
});

Vague name, tests mock not code. </example>

</examples>

**Requirements:**

  • One behavior
  • Clear name
  • Real code (no mocks unless unavoidable)

Verify RED - Watch It Fail

**MANDATORY. Never skip.**

npm test path/to/test.test.ts

Confirm:

  • Test fails (not errors)
  • Failure message is expected
  • Fails because feature missing (not typos)

**Test passes?** You're testing existing behavior. Fix test.

**Test errors?** Fix error, re-run until it fails correctly.

GREEN - Minimal Code

Write simplest code to pass the test.

<examples>

<example type="good" title="Just enough to pass">

async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
  for (let i = 0; i < 3; i++) {
    try {
      return await fn();
    } catch (e) {
      if (i === 2) throw e;
    }
  }
  throw new Error('unreachable');
}

Just enough to pass. </example>

<example type="bad" title="Over-engineered beyond test requirements">

async function retryOperation<T>(
  fn: () => Promise<T>,
  options?: {
    maxRetries?: number;
    backoff?: 'linear' | 'exponential';
    onRetry?: (attempt: number) => void;
  }
): Promise<T> {
  // YAGNI
}

Over-engineered. </example>

</examples>

Don't add features, refactor other code, or "improve" beyond the test.

Verify GREEN - Watch It Pass

**MANDATORY.**

npm test path/to/test.test.ts

Confirm:

  • Test passes
  • Other tests still pass
  • Output pristine (no errors, warnings)

**Test fails?** Fix code, not test.

**Other tests fail?** Fix now.

REFACTOR - Clean Up

After green only:

  • Remove duplication
  • Improve names
  • Extract helpers

Keep tests green. Don't add behavior.

Repeat

Next failing test for next feature.

</instructions>

Good Tests

| Quality | Good | Bad | |---------|------|-----| | **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` | | **Clear** | Name describes behavior | `test('test1')` | | **Shows intent** | Demonstrates desired API | Obscures what code should do |

Why Order Matters

**"I'll write tests after to verify it works"**

Tests written after code pass immediately. Passing immediately proves nothing:

  • Might test wrong thing
  • Might test implementation, not behavior
  • Might miss edge cases you forgot
  • You never saw it catch the bug

Test-first forces you to see the test fail, proving it actually tests something.

**"I already manually tested all the edge cases"**

Manual testing is ad-hoc. You think you tested everything but:

  • No record of what you tested
  • Can't re-run when code changes
  • Easy to forget cases un
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Ships withshipyard

A Claude Code plugin for structured project execution. Plan work in phases, build with parallel agents and TDD, review with security audits and quality gates, and ship with confidence.

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