/shipyard-tdd
Enforces test-driven development, with a failing test before any production code. Use when implementing any feature or bugfix, before writing implementation code. Also use when touching test files (*.test.*, *.spec.*, *_test.go), when plan tasks have tdd="true", or when the user
Claude Code
$ npx -y skills add lgbarn/shipyard --skill shipyard-tdd --agent claude-code
Codex
$ npx skills add lgbarn/shipyard --skill shipyard-tdd -a codex -y
Cursor
$ npx skills add lgbarn/shipyard --skill shipyard-tdd -a cursor -y
Gemini CLI
$ npx skills add lgbarn/shipyard --skill shipyard-tdd -a gemini-cli -y
GitHub Copilot
$ npx skills add lgbarn/shipyard --skill shipyard-tdd -a github-copilot -y
OpenCode
$ npx skills add lgbarn/shipyard --skill shipyard-tdd -a opencode -y
Windsurf
$ npx skills add lgbarn/shipyard --skill shipyard-tdd -a windsurf -y
SKILL.md
shipyard-tdd.SKILL.mdname: shipyard-tdd
description: Enforces test-driven development, with a failing test before any production code. Use when implementing any feature or bugfix, before writing implementation code. Also use when touching test files (*.test.*, *.spec.*, *_test.go), when plan tasks have tdd="true", or when the user says "test first", "write tests", "TDD", or "red green refactor". Applies whenever production code is about to be written without a failing test.
<!-- TOKEN BUDGET: 480 lines / ~1440 tokens -->
Test-Driven Development (TDD)
<activation>
When This Skill Activates
- Any feature or bugfix implementation before writing production code
- Plan tasks with `tdd="true"` marker
- Files matching: `*.test.*`, `*.spec.*`, `__tests__/`, `*_test.go`
Natural Language Triggers
- "test first", "write tests", "TDD", "red green refactor", "write a failing test"
</activation>
Overview
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
When to Use
**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes
**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalization.
The Iron Law
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
<instructions>
Red-Green-Refactor
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}RED - Write Failing Test
Write one minimal test showing what should happen.
<examples>
<example type="good" title="Clear behavior test with descriptive name">
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});Clear name, tests real behavior, one thing. </example>
<example type="bad" title="Vague name, tests mock not code">
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});Vague name, tests mock not code. </example>
</examples>
**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)
Verify RED - Watch It Fail
**MANDATORY. Never skip.**
npm test path/to/test.test.ts
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
**Test passes?** You're testing existing behavior. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
GREEN - Minimal Code
Write simplest code to pass the test.
<examples>
<example type="good" title="Just enough to pass">
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}Just enough to pass. </example>
<example type="bad" title="Over-engineered beyond test requirements">
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}Over-engineered. </example>
</examples>
Don't add features, refactor other code, or "improve" beyond the test.
Verify GREEN - Watch It Pass
**MANDATORY.**
npm test path/to/test.test.ts
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behavior.
Repeat
Next failing test for next feature.
</instructions>
Good Tests
| Quality | Good | Bad | |---------|------|-----| | **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` | | **Clear** | Name describes behavior | `test('test1')` | | **Shows intent** | Demonstrates desired API | Obscures what code should do |
Why Order Matters
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
- No record
Read more
name: shipyard-tdd description: Enforces test-driven development, with a failing test before any production code. Use when implementing any feature or bugfix, before writing implementation code. Also use when touching test files (*.test.*, *.spec.*, *_test.go), when plan tasks have tdd="true", or when the user says "test first", "write tests", "TDD", or "red green refactor". Applies whenever production code is about to be written without a failing test.
<!-- TOKEN BUDGET: 480 lines / ~1440 tokens -->
Test-Driven Development (TDD)
<activation>
When This Skill Activates
- Any feature or bugfix implementation before writing production code
- Plan tasks with `tdd="true"` marker
- Files matching: `*.test.*`, `*.spec.*`, `__tests__/`, `*_test.go`
Natural Language Triggers
- "test first", "write tests", "TDD", "red green refactor", "write a failing test"
</activation>
Overview
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
When to Use
**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes
**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalization.
The Iron Law
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
<instructions>
Red-Green-Refactor
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}RED - Write Failing Test
Write one minimal test showing what should happen.
<examples>
<example type="good" title="Clear behavior test with descriptive name">
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});Clear name, tests real behavior, one thing. </example>
<example type="bad" title="Vague name, tests mock not code">
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});Vague name, tests mock not code. </example>
</examples>
**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)
Verify RED - Watch It Fail
**MANDATORY. Never skip.**
npm test path/to/test.test.ts
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
**Test passes?** You're testing existing behavior. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
GREEN - Minimal Code
Write simplest code to pass the test.
<examples>
<example type="good" title="Just enough to pass">
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}Just enough to pass. </example>
<example type="bad" title="Over-engineered beyond test requirements">
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}Over-engineered. </example>
</examples>
Don't add features, refactor other code, or "improve" beyond the test.
Verify GREEN - Watch It Pass
**MANDATORY.**
npm test path/to/test.test.ts
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behavior.
Repeat
Next failing test for next feature.
</instructions>
Good Tests
| Quality | Good | Bad | |---------|------|-----| | **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` | | **Clear** | Name describes behavior | `test('test1')` | | **Shows intent** | Demonstrates desired API | Obscures what code should do |
Why Order Matters
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
- No record
A Claude Code plugin for structured project execution. Plan work in phases, build with parallel agents and TDD, review with security audits and quality gates, and ship with confidence.
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Questions about shipyard-tdd.
- Which coding agents can use shipyard-tdd?
- shipyard-tdd installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.

