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/authoring-godot-prompter-skills

Use when writing or editing a SKILL.md or an agent definition in this repo — required frontmatter, section ordering, and the GDScript-then-C# example convention.

From plugin
godot-prompter
54157 skills9 agents1 hook
Install
$ npx -y skills add jame581/GodotPrompter --skill authoring-godot-prompter-skills --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/authoring-godot-prompter-skills

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when writing or editing a SKILL.md or an agent definition in this repo — required frontmatter, section ordering, and the GDScript-then-C# example convention.

SKILL.md

authoring-godot-prompter-skills.SKILL.md
name: authoring-godot-prompter-skills
description: Use when writing or editing a SKILL.md or an agent definition in this repo — required frontmatter, section ordering, and the GDScript-then-C# example convention.

Authoring GodotPrompter skills and agents

File format templates for this repo. See the root `CLAUDE.md` for the conventions and size budget that govern the content itself.

SKILL.md format

Every skill must start with YAML frontmatter:

---
name: skill-name
description: Use when [trigger] — [brief scope]
---

Followed by: 1. Title and intro 2. Related skills line: `> **Related skills:** **skill-a** for X, **skill-b** for Y.` 3. Numbered sections with patterns and examples 4. GDScript first, then C# equivalent (use `gdscript` and `csharp` language tags) 5. Implementation checklist at the end

Agent format

Agent definitions in `agents/<name>.md` use YAML frontmatter:

---
name: agent-name
description: |
  When to use, with <example> blocks.
model: inherit
---

Before you finish

Run `node scripts/validate-skills.mjs` — it enforces frontmatter, cross-references, and the 16 KB size budget.

Ships withgodot-prompter

Agentic skills framework for Godot 4.x game development. Gives AI coding agents domain-specific expertise for GDScript and C# projects.

Get the whole plugin