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/ux-sound-design

Create functional and emotionally resonant audio for digital products using Audio UX methodology—from notification sounds to complete sonic systems. Use when: Designing notification sounds for an app; Creating a complete audio system for a digital product; Adding audio feedback

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clawfu-skills
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$ npx -y skills add guia-matthieu/clawfu-skills --skill ux-sound-design --agent claude-code

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How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/ux-sound-design

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Create functional and emotionally resonant audio for digital products using Audio UX methodology—from notification sounds to complete sonic systems. Use when: Designing notification sounds for an app; Creating a complete audio system for a digital product; Adding audio feedback

SKILL.md

ux-sound-design.SKILL.md
name: ux-sound-design
description: "Create functional and emotionally resonant audio for digital products using Audio UX methodology—from notification sounds to complete sonic systems. Use when: Designing notification sounds for an app; Creating a complete audio system for a digital product; Adding audio feedback to UI interactions; Building accessible audio cues; Defining audio guidelines for product teams"
license: MIT
metadata:
  author: ClawFu
  version: 1.0.0
  mcp-server: "@clawfu/mcp-skills"

UX Sound Design

> Create functional and emotionally resonant audio for digital products using Audio UX methodology—from notification sounds to complete sonic systems.

When to Use This Skill

  • Designing notification sounds for an app
  • Creating a complete audio system for a digital product
  • Adding audio feedback to UI interactions
  • Building accessible audio cues
  • Defining audio guidelines for product teams
  • Evaluating and improving existing product sounds

Methodology Foundation

**Source**: Audio UX + Design Thinking Principles

**Core Principle**: "Audio UX is the strategic and intentional use of sound to enhance the user experience." Unlike music or entertainment audio, UX sound design serves a function first. The best product sounds are invisible when working correctly and noticeable only when something needs attention.

**Why This Matters**: Sound is the most underutilized tool in digital product design. Research shows audio feedback improves task completion, reduces errors, and creates stronger brand associations. Yet most products either ignore sound entirely or use generic, forgettable audio.

What Claude Does vs What You Decide

| Claude Does | You Decide | |-------------|------------| | Structures production workflow | Final creative direction | | Suggests technical approaches | Equipment and tool choices | | Creates templates and checklists | Quality standards | | Identifies best practices | Brand/voice decisions | | Generates script outlines | Final script approval |

What This Skill Does

1. **Designs functional audio cues** - Sounds that communicate status, confirmation, and errors 2. **Creates emotional connections** - Audio that reinforces brand personality 3. **Builds audio systems** - Coherent families of related sounds 4. **Ensures accessibility** - Audio for users with visual impairments 5. **Documents audio guidelines** - Specifications for consistent implementation

How to Use

Design Product Sounds

Help me design audio for [product/feature].
Interaction: [what the user does]
Feedback needed: [what the sound should communicate]
Brand personality: [tone/feeling]

Create Audio System

Create an audio system for [app/product].
Key interactions: [list]
Brand: [personality traits]
Constraints: [technical limitations]

Review Existing Audio

Review these product sounds for UX effectiveness:
[describe current sounds]
Issues: [problems you've noticed]

Instructions

When designing UX sounds, follow this methodology:

Step 1: Understand the Function Categories

Every product sound serves one of these purposes.

## UX Sound Categories

### 1. FEEDBACK SOUNDS
Confirm that an action was registered.

| Type | Purpose | Example |
|------|---------|---------|
| Confirmation | Action completed | Send button click |
| Progress | Something is happening | Upload progress |
| Success | Task finished successfully | Payment confirmed |
| Error | Something went wrong | Form validation error |
| Warning | Attention needed | Low battery |

### 2. NOTIFICATION SOUNDS
Alert user to external events.

| Type | Purpose | Example |
|------|---------|---------|
| Alert | Immediate attention | New message |
| Reminder | Scheduled prompt | Calendar event |
| Update | Information available | Download complete |
| Social | Human interaction | Someone liked your post |

### 3. NAVIGATION SOUNDS
Spatial orientation and movement.

| Type | Purpose | Example |
|------|---------|---------|
| Transition | Moving between views | Screen change |
| Selection | Choosing an option | Menu item hover |
| Boundary | End of scrollable content | List bottom reached |

### 4. AMBIENT/BACKGROUND
Context and mood.

| Type | Purpose | Example |
|------|---------|---------|
| Presence | App is running | Subtle background tone |
| Mode | Current state | Focus mode active |
| Celebration | Achievement | Goal reached |

---

Step 2: Apply Design Principles

Core principles for effective UX audio.

## UX Sound Design Principles

### 1. FUNCTION FIRST
- Sound must communicate something useful
- Ask: "What information does this convey?"
- If no clear function, consider no sound

### 2. DISTINCT BUT RELATED
- Each sound should be recognizably different
- All sounds should feel like a family
- Use consistent:
  - Tonal palette (key/scale)
  - Timbral characteristics
  - Duration ranges
  - Dynamic levels

### 3. APPROPRIATE URGENCY
- Match sound urgency to message urgency
- Error ≠ always alarming
- Success ≠ always celebratory
- Scale:
  1. Subtle acknowledgment
  2. Gentle notification
  3. Attention-getting alert
  4. Urgent alarm

### 4. CONTEXT AWARE
- Consider when/where users hear this
- Public spaces: shorter, more subtle
- Private: can be more expressive
- Frequency: often-heard sounds must be less intrusive

### 5. ACCESSIBLE
- Don't rely solely on sound
- Always pair with visual feedback
- Consider frequency range (avoid only high frequencies)
- Ensure distinctiveness for users who can't see visual cues

### 6. CONTROLLABLE
- Users must be able to mute/adjust
- Provide volume controls
- Respect system settings
- Never surprise with unexpected sound

---

Step 3: Create the Sound Palette

Define the raw materials for your audio system.

## Sound Palette Development

### Step 3.1: Define Brand Sound Attributes

Translate brand personality into audio terms:

| Brand Attribute | Sound Translation |
|-----------------|-----------
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