acquisition-channel-ad…
Evaluate acquisition channels using unit economics, customer quality, and scalability. Use when deciding whether to scale, test, or kill a growth channel.
Diagnose where a product sits in its lifecycle and which play fits — extend, replace, or retire. Use when a product is fading and you need the call, not just the worry.
$ npx -y skills add deanpeters/Product-Manager-Skills --skill lifecycle-play-advisor --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/lifecycle-play-advisorContext preview
The summary Claude sees to decide when to auto-load this skill.
Diagnose where a product sits in its lifecycle and which play fits — extend, replace, or retire. Use when a product is fading and you need the call, not just the worry.
name: lifecycle-play-advisor argument-hint: "[product that's fading, and what makes you think so]" description: "Diagnose where a product sits in its lifecycle and which play fits — extend, replace, or retire. Use when a product is fading and you need the call, not just the worry." intent: >- Guided triage for a product at the mature-to-decline inflection. Establishes the lifecycle stage from the transition questions, identifies what is actually driving the pressure, tests the extension play before conceding to replacement or retirement, and routes to the skill that executes the chosen play. type: interactive theme: product-lifecycle best_for: - "Settling an extend-versus-replace-versus-retire argument with a diagnosis instead of volume" - "Checking whether a product is really in decline or just badly distributed" - "Finding the cheapest play that actually addresses the pressure" scenarios: - "Revenue's been flat for a year and half the team wants a rewrite and half wants to kill it" - "Leadership says this product is dying — is it, and what should we actually do about it?" estimated_time: "15-25 min"
Work out what to do with a product that has stopped growing. Three plays are available — **extend**, **replace**, **retire** — and this skill gets you to the right one through diagnosis rather than debate, then hands you to whichever skill executes it.
Most teams argue the play before establishing the stage. The argument is unwinnable that way, because nobody has agreed on what's actually happening to the product. Four questions fixes that.
This skill is deliberately willing to say **"nothing yet."** A mature product throwing off margin with manageable support cost doesn't need a play; it needs to be left alone and watched.
**Works best with:** The product, and what makes you think something needs to change.
**Also useful:** Revenue trend and over how long, support load, what customers say, whether an internal driver (cost, capacity, strategy) is really behind the question, and what investment appetite exists.
Anything supplied with the invocation itself — text after the skill name, a pasted context dump, or an appended `ARGUMENTS:` line — counts as answers already given. Use it and skip whatever it covers; don't re-ask.
**Arriving empty-handed? That works too.** The diagnosis runs on questions a PM can answer from what they already know — no report-pulling required. "I don't know" is a valid answer and becomes a labeled assumption in the recommendation.
**Example invocations:**
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alongside. Cheapest, lowest risk, most often skipped because it isn't exciting.
two products that compete with each other. The expensive play.
competitor. The goal becomes losing the product without losing the customer.
And the fourth answer that isn't a play: **harvest** — stop investing, keep running, set a review date.
The seven transition questions establish stage; the pressure source discriminates the plays. Run both before recommending anything, and show your work — a recommendation the user can audit is one they can defend to someone else.
**Default toward the cheapest play that addresses the actual pressure.** Extension is under-considered in almost every room, because replacement is more interesting to build and retirement is more decisive to announce. Test extension explicitly, and record why it failed when it does.
question — see `ansoff-matrix` and `organic-growth-advisor`.
Use [`workshop-facilitation`](../workshop-facilitation/SKILL.md) as the interaction protocol. Give the heads-up at the start — four questions, about fifteen minutes — and let the user dump context to skip ahead.
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This skill asks **up to 4 adaptive questions**, then recommends a play with its reasoning, its hazards, and a route out.
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**Agent asks:**
"Which product are we looking at, and what prompted the question? The prompt matters as much as the product — flat revenue, rising support costs, a competitor move, and an exec remark lead to very different diagnoses."
**Listen for whether the trigger is internal or external.** An internal trigger — manufacturing wants the line, engineering wants to rewrite, finance wants the cost out — is legitimate, but it means the customer-facing case for change is weak and the transition has to be carried entirely by you. Name that early; it changes what the play costs.
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**Agent asks:**
"Let's establish the stage. Seven quick reads — yes or no, gut answers are fine:
1. Is defending market share still profitable? 2. Are loyalty efforts no longer retaining users? 3. Are legacy support costs becoming unsustainable? 4. Should we be running migration campaigns instead of loyalty ones? 5. Are we losing money on certain distribution channels? 6. Are our value-add bundles losing effectiveness? 7. Is our data shifting from predictive to transitional?"
**Score
77 battle-tested PM frameworks, ready for Claude, Codex, ChatGPT, and any agent that can read structured knowledge.
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