loop-close
Closes a slice or a session - adversarial audit of the diff, ledger entry, selective commit, honest report, and the handoff for the next session. Use before…
The planning session. Turns a goal into an ordered list of thin complete slices, decides which role and model runs each following session, and writes it all to the plan file. Use at the start of an epic, before any code.
$ npx -y skills add cbdreamer11/CB-loop-kit-claude-plugin --skill loop-plan --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/loop-planContext preview
The summary Claude sees to decide when to auto-load this skill.
The planning session. Turns a goal into an ordered list of thin complete slices, decides which role and model runs each following session, and writes it all to the plan file. Use at the start of an epic, before any code.
name: loop-plan description: The planning session. Turns a goal into an ordered list of thin complete slices, decides which role and model runs each following session, and writes it all to the plan file. Use at the start of an epic, before any code. effort: xhigh
This is the session that decides everything the cheaper sessions will do. It is worth spending real thinking here — but the thinking must **land on disk**, because a plan that only exists in this conversation dies with it.
Before planning *how*, state **what this is for and what it has to actually achieve**. If that is not clear, clarify it now — with the owner if it is a business decision, by reading the code if it is a technical one. A plan aimed at a fuzzy goal produces work that is complete and useless.
Send the planning work to the **`loop-planner`** agent (its model and effort are fixed in its own definition, so the quality of the plan does not depend on how this session happened to be launched). Give it: the goal, the relevant paths, and `.loop/VERIFY.md`.
If the epic has more than one plausible shape, dispatch **two or three planners with different framings** in a single message (for example: smallest-shippable-first, risk-first, user-first), then take the best and graft what is worth keeping from the others. Say which framing won and why.
For anything touching money, permissions, auth, or schema, run `loop-council` on the design **before** it becomes a slice.
# Epic: <name> Goal: <what it must actually achieve>
[ ] 1. <slice>
non-negotiables: <what must be true to count as done>
verify: BUILD + OBSERVE + DATA
run: ./loop build # session role that should execute it
[ ] 2. <slice>
...
Deliberately out of scope: <what and why>Order the slices so each one is safe to stop after. Depth before breadth: one epic at a time, and nothing new opens until what is open is closed.
Each slice carries the command that runs it. The roles exist because the work is not all the same shape:
| Role | Command | What it is for | |---|---|---| | plan | `./loop plan "<goal>"` | this session — split, decide, do not code | | build | `./loop build` | implement the next slice completely | | verify | `./loop verify` | run the contract and judge honestly | | close | `./loop close` | adversarial audit, ledger, handoff |
**Be honest about the limit:** a session cannot change its own model once it is running, and it cannot even read which model it is on. So a plan does not *switch* the next session — it hands over the exact command to launch it, and the expensive roles carry their model in their own agent definition so that quality survives a sloppy launch. If unattended runs are wanted, the same command goes in a scheduler.
Print the slice list, the first command to run, and what you left out. Do not start building — a planning session that starts coding stops planning.
A working method for building real software with coding agents, across many sessions.
Closes a slice or a session - adversarial audit of the diff, ledger entry, selective commit, honest report, and the handoff for the next session. Use before…
Sends an open design question to several independent voices in parallel and returns a decision with its evidence. Use before building anything that touches…
Checks that the loop is actually installed and working in this project - files present, role profiles valid, connections alive, effort level real. Use after…
Session 0. Sets up the loop in this project - detects the stack, checks which connections actually work (git, database, browser, payments sandbox), asks the…
Runs this project's verification contract and decides honestly whether something is verified, a gap, or a lie. Use before calling anything done, and whenever a…
The build loop - locate yourself, investigate the real code, build one slice completely, verify it for real, fix and re-verify, then close and hand off. Use…