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/loop-council

Sends an open design question to several independent voices in parallel and returns a decision with its evidence. Use before building anything that touches money, permissions, auth, or schema, or whenever the honest answer is "I am not sure".

From plugin
loop-kit
87 skills6 agents2 hooks
Install
$ npx -y skills add cbdreamer11/CB-loop-kit-claude-plugin --skill loop-council --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/loop-council

Context preview

The summary Claude sees to decide when to auto-load this skill.

Sends an open design question to several independent voices in parallel and returns a decision with its evidence. Use before building anything that touches money, permissions, auth, or schema, or whenever the honest answer is "I am not sure".

SKILL.md

loop-council.SKILL.md
name: loop-council
description: Sends an open design question to several independent voices in parallel and returns a decision with its evidence. Use before building anything that touches money, permissions, auth, or schema, or whenever the honest answer is "I am not sure".
effort: xhigh

Council

A council exists so that a decision is made against reality instead of against recollection. It runs **before** the code, not as a review afterwards.

When it is required (not optional)

Look at what the change will touch — not at how confident you feel, because self-reported confidence is exactly the thing that fails:

  • money, pricing, refunds, anything that charges someone
  • permissions, authentication, or who can see whose data
  • database schema, migrations, or anything that is hard to undo
  • a public contract other code depends on

Two voices minimum. Three when it touches money, permissions, or schema.

The voices

Dispatch them **in one message so they run in parallel**, each blind to the others:

  • **`loop-planner`** — the architecture: the shape, the alternatives, what breaks later.
  • **`loop-domain`** — the facts: decides against real documentation and the real

installed behaviour, with URLs or exact strings. Never from memory.

  • **`loop-auditor`** — the red team: its only job is to refute the proposed design

before it exists. Give it the proposal, and tell it to assume there is a hole.

Resolving it

  • Have each voice **write its verdict to `.loop/council/<topic>-<voice>.md`** as it

finishes. Councils get interrupted; a verdict only in context is a verdict lost, and you should be able to resume without re-running the ones that finished.

  • If the red team and the architect disagree, **the red team wins by default** —

or it escalates to the owner if it is really a business call. Never split the difference into something neither voice endorsed.

  • Write the outcome into `.loop/DECISIONS.md`: the decision, **the alternative that

was rejected and why**, and the evidence. The rejected alternative is the part future sessions will need most.

What a council is not

It is not a vote to feel better about a decision already made, and it is not a substitute for reading the code. If the question can be answered by opening a file, open the file.

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Ships withloop-kit

A working method for building real software with coding agents, across many sessions.

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Repo: cbdreamer11/CB-loop-kit-claude-plugin

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