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/qa-review

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

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blender-skills
19394 skills1 MCP
Install
$ npx -y skills add arjun988/blender-skills --skill qa-review --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/qa-review

Context preview

The summary Claude sees to decide when to auto-load this skill.

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

SKILL.md

qa-review.SKILL.md
name: qa-review
description: Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: QA, quality assurance, review, validation, checklist, screenshot review, ship check, art review
  related-skills: asset-optimization, export-pipeline, blender-director, lookdev

QA Review

Screenshot-backed review. Checklist gate. Explicit ship / no-ship.

When to Use

  • Before export or handoff
  • After major modeling/lookdev milestones
  • Reference-match final compare
  • Periodic scene health checks

Workflow

Gather brief budgets → Screenshot key angles → Run checklists
  → List defects (severity) → Fix or reject → Re-verify → Verdict

Required Screenshots

1. 3/4 hero angle 2. Ortho or profile if proportion-critical 3. Wireframe or poly overview (optional but useful) 4. Material/light beauty 5. Vs reference (if reference task)

Use `get_viewport_screenshot` via MCP when connected.

Checklists (load as needed)

  • `../references/validation-checklist.md`
  • `../references/visual-match-checklist.md` (reference tasks)
  • `../references/naming-conventions.md`
  • `../references/polycount-budgets.md`

Defect Severity

| Level | Meaning | |-------|---------| | Blocker | Wrong scale, broken normals, fails budget badly | | Major | Silhouette/readability issues, bad pivots | | Minor | Naming, minor shading, small gaps | | Note | Optional polish |

Verdict Template

## QA Verdict: [Asset]

**Result:** SHIP / SHIP WITH NOTES / NO-SHIP
**Budgets:** [tris/textures] vs target
**Screenshots:** [listed]
**Blockers:** ...
**Majors:** ...
**Minors:** ...
**Next actions:** ...

Constraints

MUST DO

  • Give explicit verdict
  • Attach or capture screenshots for visual claims
  • Re-check after fixes before flipping to SHIP

MUST NOT DO

  • Rubber-stamp without screenshots on visual tasks
  • Ignore budget overruns without approval

Reference Guide

| Topic | Reference | Load When | |-------|-----------|----------| | Qa Verdict Template | `references/qa-verdict-template.md` | When needed | | Screenshot Angles | `references/screenshot-angles.md` | When needed |

Read more
Ships withblender-skills

94 Specialized Skills for Blender Artists. Transform Cursor, Claude Code, Kiro, and Codex into your Senior Technical Art team — not a tutorial bot.

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TypeScript
Language
MIT
License
2mo ago
Last commit
2mo ago
Created

Repo: arjun988/blender-skills

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