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/lookdev

Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP.

From plugin
blender-skills
1.7k94 skills1 MCP

Claude Code

$ npx -y skills add arjun988/blender-skills --skill lookdev --agent claude-code

SKILL.md

lookdev.SKILL.md
name: lookdev
description: Look development loop for Blender assets combining materials, lighting, camera, and screenshot comparison until shading reads correctly via MCP.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: lookdev, look development, shading review, material lighting loop, turntable, asset presentation
  related-skills: materials, lighting, rendering, camera-cinematography, compositing, qa-review

Lookdev

Material + light + camera loop. Screenshot compare. Stop when it reads.

When to Use

  • Finalizing asset shading before export/portfolio
  • Turntable / grey shader checks
  • Matching material references
  • Bridging `materials` and `lighting` intentionally

Workflow

Clay/grey pass → Base materials → Neutral light rig
  → Beauty light → Screenshot → Gap list → Iterate (≤3–5)
  → Optional grade → QA

Standard Rigs

| Rig | Use | |-----|-----| | Neutral 3-point | Evaluate materials fairly | | HDRI studio | Product / character | | In-situ scene lights | Final context |

Keep a reusable `COL_Lookdev_Lights` + `CAM_Lookdev_*`.

Checklist

  • [ ] Values read in grayscale
  • [ ] Specular roughness believable
  • [ ] Edges catch light (bevels/normals)
  • [ ] Emissive under control
  • [ ] No pure black / pure white traps unless stylized
  • [ ] Matches reference palette if provided

Iteration Rule

Each pass: change one major variable (material OR light OR camera), then screenshot.

Constraints

MUST DO

  • Grey pass before fancy textures when forms unsure
  • Capture screenshots each iteration
  • Hand off to `qa-review` before ship

MUST NOT DO

  • Fix modeling problems only with roughness maps
  • Infinite tweak loops without gap list

Reference Guide

| Topic | Reference | Load When | |-------|-----------|----------| | Lookdev Rig | `references/lookdev-rig.md` | When needed | | Lookdev Checklist | `references/lookdev-checklist.md` | When needed |

Read more
@arjun988
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Questions about lookdev.

Which coding agents can use lookdev?
lookdev installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.