analog-found-footage-h…
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.
Claude Code
$ npx -y skills add arjun988/blender-skills --skill lod-pipeline --agent claude-code
Codex
$ npx skills add arjun988/blender-skills --skill lod-pipeline -a codex -y
Cursor
$ npx skills add arjun988/blender-skills --skill lod-pipeline -a cursor -y
Gemini CLI
$ npx skills add arjun988/blender-skills --skill lod-pipeline -a gemini-cli -y
GitHub Copilot
$ npx skills add arjun988/blender-skills --skill lod-pipeline -a github-copilot -y
OpenCode
$ npx skills add arjun988/blender-skills --skill lod-pipeline -a opencode -y
Windsurf
$ npx skills add arjun988/blender-skills --skill lod-pipeline -a windsurf -y
name: lod-pipeline description: Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP. license: MIT metadata: author: https://github.com/arjun988 version: "1.0.0" domain: blender role: specialist triggers: LOD, LODs, level of detail, decimate, LOD0, LOD1, impostor, screen size related-skills: asset-optimization, export-pipeline, unity-export, unreal-export, collision-proxy
Intentional LOD chains. Preserve silhouette. Validate reductions.
Approve LOD0 → Generate LOD1..N → Fix silhouette breaks → Naming → Screen-size table → Export verify
| LOD | Tris vs LOD0 | Keep | |-----|--------------|------| | LOD0 | 100% | Full detail | | LOD1 | 40–60% | Major forms | | LOD2 | 15–30% | Silhouette | | LOD3 | 5–10% | Blob / impostor candidate |
Tune per asset importance and camera.
1. **Decimate (planar/collapse)** — fast props 2. **Manual retopo low** — hero characters/vehicles 3. **Delete interiors / small parts** — vehicles, buildings 4. **Bake normals from LOD0 → low** — when detail must move to texture
SM_Asset_LOD0 SM_Asset_LOD1 SM_Asset_LOD2
Collection: `COL_LODs_[Asset]`
| LOD | Screen size (UE-like guide) | |-----|-----------------------------| | LOD0 | 1.0 – 0.5 | | LOD1 | 0.5 – 0.25 | | LOD2 | 0.25 – 0.1 | | LOD3 | 0.1 – 0.0 |
| Topic | Reference | Load When | |-------|-----------|----------| | Lod Budgets | `references/lod-budgets.md` | When needed | | Lod Validation | `references/lod-validation.md` | When needed |
94 Specialized Skills for Blender Artists. Transform Cursor, Claude Code, Kiro, and Codex into your Senior Technical Art team — not a tutorial bot.
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
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