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/genre-puzzle-platformer

Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.

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blender-skills
19394 skills1 MCP
Install
$ npx -y skills add arjun988/blender-skills --skill genre-puzzle-platformer --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/genre-puzzle-platformer

Context preview

The summary Claude sees to decide when to auto-load this skill.

Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.

SKILL.md

genre-puzzle-platformer.SKILL.md
name: genre-puzzle-platformer
description: Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: puzzle, platformer, jump puzzle, puzzle game art, platforming
  related-skills: environment-artist, prop-artist, materials, camera-cinematography

Genre: Puzzle / Platformer

Interactables pop. Hazards unique color/shape. Jump distances honest in mesh.

Ships withblender-skills

94 Specialized Skills for Blender Artists. Transform Cursor, Claude Code, Kiro, and Codex into your Senior Technical Art team — not a tutorial bot.

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191
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Maintained
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TypeScript
Language
MIT
License
2mo ago
Last commit
2mo ago
Created

Repo: arjun988/blender-skills

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