analog-found-footage-h…
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes.
$ npx -y skills add arjun988/blender-skills --skill cozy-wholesome-mood --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/cozy-wholesome-moodContext preview
The summary Claude sees to decide when to auto-load this skill.
Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes.
name: cozy-wholesome-mood description: Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes. license: MIT metadata: author: https://github.com/arjun988 version: "1.0.0" domain: blender role: specialist triggers: cozy, cute, wholesome, relaxing, peaceful, hygge, warm lighting cozy related-skills: stylized-style, lighting, set-dressing, materials, camera-cinematography
Warm light. Soft shapes. Safe clutter. Low threat.
1. Warm keys / soft fill 2. Rounded prop language 3. Clutter = comfort, not hazard 4. Gentle palettes 5. Cameras at friendly eye height
94 Specialized Skills for Blender Artists. Transform Cursor, Claude Code, Kiro, and Codex into your Senior Technical Art team — not a tutorial bot.
Repo: arjun988/blender-skills
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows…
Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.
Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.
Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.
Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance. Use before…