analog-found-footage-h…
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
Garment blockout, cloth simulation, pin groups, and bake to shape keys or caches for characters and props in Blender via MCP.
Claude Code
$ npx -y skills add arjun988/blender-skills --skill cloth-sim --agent claude-code
Codex
$ npx skills add arjun988/blender-skills --skill cloth-sim -a codex -y
Cursor
$ npx skills add arjun988/blender-skills --skill cloth-sim -a cursor -y
Gemini CLI
$ npx skills add arjun988/blender-skills --skill cloth-sim -a gemini-cli -y
GitHub Copilot
$ npx skills add arjun988/blender-skills --skill cloth-sim -a github-copilot -y
OpenCode
$ npx skills add arjun988/blender-skills --skill cloth-sim -a opencode -y
Windsurf
$ npx skills add arjun988/blender-skills --skill cloth-sim -a windsurf -y
name: cloth-sim description: Garment blockout, cloth simulation, pin groups, and bake to shape keys or caches for characters and props in Blender via MCP. license: MIT metadata: author: https://github.com/arjun988 version: "1.0.0" domain: blender role: specialist triggers: cloth, garment, clothing sim, fabric sim, pin group, shape key bake, cloth bake, dress, cape, soft clothing related-skills: character-artist, physics-sim, materials, animation, export-pipeline
Garment blockout → sim → art-direct → bake. Stable pins. Engine-friendly caches/shape keys.
Garment mesh (quad-friendly) → Vertex groups (pin/collide) → Cloth modifier settings → Collision objects → Pre-roll settle → Sim pass → Art-direct fixes → Bake shape keys / cache → Cleanup → Export
| Group | Purpose | |-------|---------| | `PIN_Cloth` | Anchors (waist, shoulders, collar) | | `COL_Ignore` | Optional non-colliding regions | | `STIFF_High` | Belts, seams that should resist stretch |
| Look | Quality | Speed | Bending | |------|---------|-------|---------| | Soft dress | 8–12 | 1.0 | Low | | Stiff coat | 5–8 | 1.0 | Higher | | Flag/cape | 8–10 | 1.0–1.5 | Low–mid |
Tune mass and air viscosity for scale. Always run a settle pre-roll.
| Target | Use | |--------|-----| | Shape keys | Game poses / few frames | | Alembic/USD | Cinematic caches | | Armature weights | If converting to deform-only |
| Topic | Reference | Load When | |-------|-----------|----------| | Cloth Settings Presets | `references/cloth-settings-presets.md` | When needed | | Pin And Collide | `references/pin-and-collide.md` | When needed | | Bake Targets | `references/bake-targets.md` | When needed |
94 Specialized Skills for Blender Artists. Transform Cursor, Claude Code, Kiro, and Codex into your Senior Technical Art team — not a tutorial bot.
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
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