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/achievements

Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.

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vibecosystem
531200 skills138 agents7 hooks
Install
$ npx -y skills add vibeeval/vibecosystem --skill achievements --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/achievements

Context preview

The summary Claude sees to decide when to auto-load this skill.

Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.

SKILL.md

achievements.SKILL.md
name: achievements
description: "Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories."

Achievement System

Steam-style gamification for the development workflow. Earn XP by coding, fixing bugs, shipping features, and collaborating with agents. Level up, maintain streaks, and unlock achievements across 5 skill trees.

XP Level Thresholds

| Level | XP Required | Title | |-------|-------------|-------| | 1 | 0 | Apprentice | | 2 | 100 | Developer | | 3 | 300 | Engineer | | 5 | 500 | Senior Engineer | | 10 | 1000 | Staff Engineer | | 20 | 3000 | Principal Engineer | | 50 | 10000 | Legendary |

Streak System

Consecutive days of coding activity multiply XP earned:

| Streak | Multiplier | |--------|-----------| | 1-2 days | 1.0x | | 3-6 days | 1.25x | | 7-13 days | 1.5x | | 14-29 days | 2.0x | | 30+ days | 3.0x |

Missing a day resets the streak to 0.

Skill Trees

Tree 1: Code Warrior

Achievements for writing and shipping code.

**First Blood** (10 XP)

  • Description: Complete your first code review
  • Unlock: First time a commit or diff is reviewed in a session
  • Badge: Sword icon

**Speed Demon** (25 XP)

  • Description: Fix a bug in under 2 minutes from identification to resolution
  • Unlock: Bug-fix tool sequence completes in < 120 seconds
  • Badge: Lightning bolt

**Polyglot** (50 XP)

  • Description: Work in 3 or more programming languages in a single session
  • Unlock: Edit files with 3+ distinct language extensions in one session
  • Badge: Globe

**Marathon Runner** (100 XP)

  • Description: Sustain an 8-hour coding session without stopping
  • Unlock: Session active for 8+ hours (tracked via tool call timestamps)
  • Badge: Running figure

**Perfectionist** (50 XP)

  • Description: All tests pass on the very first run after a feature implementation
  • Unlock: Test suite passes immediately after the first Write/Edit sequence with no retries
  • Badge: Gold star

Tree 2: Bug Slayer

Achievements for hunting and eliminating bugs.

**Bug Whisperer** (25 XP)

  • Description: Fix 5 bugs in a single session
  • Unlock: 5 bug-fix tool sequences detected in one session
  • Badge: Magnifying glass

**The Exterminator** (75 XP)

  • Description: Fix 25 bugs across your lifetime
  • Unlock: Cumulative bugs-fixed counter reaches 25
  • Badge: Skull

**Regression Hunter** (40 XP)

  • Description: Catch a bug introduced in the last 24 hours before it ships
  • Unlock: Bug identified and fixed that was introduced in recent session
  • Badge: Net

**Flaky Tamer** (35 XP)

  • Description: Stabilize a flaky test that was failing intermittently
  • Unlock: A previously failing test now passes consistently across 3 runs
  • Badge: Anchor

**Zero to Hero** (60 XP)

  • Description: Reduce error count from 10+ to 0 in a single session
  • Unlock: Session starts with 10+ errors, ends with 0
  • Badge: Phoenix

Tree 3: Architecture Master

Achievements for system design and planning.

**Architect's Vision** (50 XP)

  • Description: Create an implementation plan with 10 or more steps
  • Unlock: Plan document written with 10+ numbered steps or tasks
  • Badge: Blueprint

**The Refactorer** (45 XP)

  • Description: Reduce a file from 300+ lines to under 200 lines without losing functionality
  • Unlock: File shrinks by 100+ lines in a single edit session
  • Badge: Scissors

**Dependency Auditor** (30 XP)

  • Description: Audit and clean up project dependencies in one session
  • Unlock: package.json or requirements.txt modified to remove 3+ entries
  • Badge: Package box

**API Architect** (55 XP)

  • Description: Design and implement a REST or GraphQL API with 5+ endpoints
  • Unlock: 5+ route or resolver definitions written in one session
  • Badge: Cloud diagram

**The Modularizer** (40 XP)

  • Description: Split a monolithic file into 3+ focused modules
  • Unlock: One file becomes 3+ new files in a refactoring session
  • Badge: Puzzle piece

Tree 4: Security Guardian

Achievements for security-conscious development.

**Security Hawk** (30 XP)

  • Description: Identify a security vulnerability during review
  • Unlock: Security review flags a CRITICAL or HIGH severity finding
  • Badge: Shield with eye

**Secret Keeper** (20 XP)

  • Description: Catch and remove a hardcoded credential before it commits
  • Unlock: Credential-deny hook triggers and the file is subsequently fixed
  • Badge: Lock

**Input Validator** (25 XP)

  • Description: Add Zod or schema validation to an unvalidated input
  • Unlock: Zod schema or validation logic added to an API handler or form
  • Badge: Checklist

**Dependency Guardian** (35 XP)

  • Description: Identify and update a dependency with a known CVE
  • Unlock: CVE-flagged dependency version bumped in package.json
  • Badge: Shield with checkmark

**The Auditor** (80 XP)

  • Description: Complete a full security audit with no CRITICAL findings
  • Unlock: security-reviewer agent completes a full sweep and returns clean
  • Badge: Gold shield

Tree 5: Team Player

Achievements for collaboration, mentoring, and cross-agent work.

**The Mentor** (75 XP)

  • Description: An agent's error triggers cross-training that updates the full team's knowledge
  • Unlock: Canavar cross-training propagates a learning from one agent to all others
  • Badge: Teacher at board

**Night Owl** (15 XP)

  • Description: Write code after midnight local time
  • Unlock: Tool call timestamp is between 00:00 and 04:00 local time
  • Badge: Owl

**The Reviewer** (20 XP)

  • Description: Complete 10 code reviews across your lifetime
  • Unlock: Cumulative commits-reviewed counter reaches 10
  • Badge: Magnifying glass over code

**Streak Master** (50 XP)

  • Description: Maintain a 7-day coding streak
  • Unlock: streak field reaches 7 in achievements.json
  • Badge: Fire

**Knowledge Hoarder** (65 XP)

  • Description: Store 20 learnings in the memory system across your lifetime
  • Unlock: Cumulative learnings-stored counter reaches 20
  • Badge: Brain

Achievement State File

Achievements are tracked i

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Ships withvibecosystem

Your AI software team. Built on Claude Code. vibecosystem turns Claude Code into a full AI software team — 138 specialized agents that plan, build, review, test, and learn from every mistake. No configuration needed — just install and code.

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